BulletData AfterburnerBullet community-made
Not part of the retail game. No Dynamix version of this name exists.
12mods
3variants
75%agreement
3 variants across 12 mods; the most-shipped one is in 75% of them — one version dominates.
What the variants disagree about
| property | A9 mods | B2 mods | C1 mods | spread |
|---|---|---|---|---|
| bulletShapeName | "plasmaex.dts" | "mortar.dts" | "tumult_small.dts" | 3 vals |
| explosionTag | plasmaExp | plasmaExp | FlameExp | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (13)
aimDeflection 0, damageClass 1, damageValue 0.5, damageType $PlasmaDamageType, explosionRadius 4.0, muzzleVelocity 50.0, totalTime 0.4, liveTime 0.3, lightRange 5.0, lightColor { 1, 1, 0 }, inheritedVelocityScale 0.3, isVisible True, soundId SoundJetLight
Neighbourhood
Used by
| TurretData MeltTurret | projectileType |
All 3 variants
A 9 mods the most-shipped version
| bulletShapeName | "plasmaex.dts" |
|---|---|
| explosionTag | plasmaExp |
| aimDeflection | 0 |
| damageClass | 1 |
| damageValue | 0.5 |
| damageType | $PlasmaDamageType |
| explosionRadius | 4.0 |
| muzzleVelocity | 50.0 |
| totalTime | 0.4 |
| liveTime | 0.3 |
| lightRange | 5.0 |
| lightColor | { 1, 1, 0 } |
| inheritedVelocityScale | 0.3 |
| isVisible | True |
| soundId | SoundJetLight |
B 2 mods bulletShapeName "mortar.dts"
| bulletShapeName | "mortar.dts" |
|---|---|
| explosionTag | plasmaExp |
| aimDeflection | 0 |
| damageClass | 1 |
| damageValue | 0.5 |
| damageType | $PlasmaDamageType |
| explosionRadius | 4.0 |
| muzzleVelocity | 50.0 |
| totalTime | 0.4 |
| liveTime | 0.3 |
| lightRange | 5.0 |
| lightColor | { 1, 1, 0 } |
| inheritedVelocityScale | 0.3 |
| isVisible | True |
| soundId | SoundJetLight |
C 1 mods bulletShapeName "tumult_small.dts" · explosionTag FlameExp
| bulletShapeName | "tumult_small.dts" |
|---|---|
| explosionTag | FlameExp |
| aimDeflection | 0 |
| damageClass | 1 |
| damageValue | 0.5 |
| damageType | $PlasmaDamageType |
| explosionRadius | 4.0 |
| muzzleVelocity | 50.0 |
| totalTime | 0.4 |
| liveTime | 0.3 |
| lightRange | 5.0 |
| lightColor | { 1, 1, 0 } |
| inheritedVelocityScale | 0.3 |
| isVisible | True |
| soundId | SoundJetLight |
Shipped by: Hybrid Mod Setup