⌂Starsiege: Tribes Community Archive

BulletData Assaultproj community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
damageValue1.00.02 vals
damageType$RifleDamageType$AssaultDamageType2 vals
muzzleVelocity70004000.02 vals
collisionRadius—0.01 vals
mass0.050.52 vals
totalTime12.02 vals
aimDeflection0.0010.0032 vals
detachFromShooter—false1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

5 more properties that differ

expRandCycle, inheritedVelocityScale, isVisible, tracerLength, tracerPercentage

Same in all 2 variants (4)

bulletShapeName "bullet.dts", explosionTag IXBulletExp, bulletHoleIndex 0, damageClass 0

Neighbourhood

Used by

ItemImageData AssaultImageprojectileType

All 2 variants

A 1 mods the most-shipped version
bulletShapeName"bullet.dts"
explosionTagIXBulletExp
expRandCycle0
mass0.05
bulletHoleIndex0
damageClass0
damageValue1.0
damageType$RifleDamageType
aimDeflection0.001
muzzleVelocity7000
totalTime1
isVisibletrue
Shipped by: Ultra_Renegades_TC
B 1 mods damageValue 0.0 · damageType $AssaultDamageType · muzzleVelocity 4000.0 · collisionRadius 0.0
bulletShapeName"bullet.dts"
explosionTagIXBulletExp
mass0.5
collisionRadius0.0
bulletHoleIndex0
damageClass0
damageValue0.0
damageType$AssaultDamageType
aimDeflection0.003
muzzleVelocity4000.0
totalTime2.0
inheritedVelocityScale0.5
isVisiblefalse
tracerPercentage1.0
tracerLength0
detachFromShooterfalse
Shipped by: Ultra_Warfare