⌂Starsiege: Tribes Community Archive

BulletData BlastShell community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
damageValue0.40.062 vals
damageType$ShrapnelDamageType$ShotgunDamageType2 vals
muzzleVelocity70.0425.02 vals
bulletShapeName"fusionex.dts""enbolt.dts"2 vals
damageClass102 vals
explosionRadius15—1 vals
liveTime15.0—1 vals
mass—2.051 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

5 more properties that differ

totalTime, aimDeflection, bulletHoleIndex, explosionTag, inheritedVelocityScale

Same in all 2 variants (1)

isVisible True

Neighbourhood

Used by

ItemImageData BMImageprojectileType
ItemImageData BlastLauncherImageprojectileType

All 2 variants

A 1 mods the most-shipped version
bulletShapeName"fusionex.dts"
explosionTaggrenadeExp
damageClass1
damageValue0.4
damageType$ShrapnelDamageType
explosionRadius15
muzzleVelocity70.0
totalTime30.0
liveTime15.0
isVisibleTrue
inheritedVelocityScale0.5
Shipped by: DeStRoYeR
B 1 mods damageValue 0.06 · damageType $ShotgunDamageType · muzzleVelocity 425.0 · bulletShapeName "enbolt.dts"
bulletShapeName"enbolt.dts"
explosionTagdebrisExpSmall
mass2.05
bulletHoleIndex0
damageClass0
damageValue0.06
damageType$ShotgunDamageType
aimDeflection0.01
muzzleVelocity425.0
totalTime0.5
inheritedVelocityScale1.0
isVisibleTrue
Shipped by: Talon_2.1