BulletData FlierChaingunBullet community-made
Not part of the retail game. No Dynamix version of this name exists.
5mods
2variants
80%agreement
2 variants across 5 mods; the most-shipped one is in 80% of them — almost everyone ships the same version.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (14)
bulletShapeName "bullet.dts", explosionTag bulletExp0, expRandCycle 3, mass 0.05, bulletHoleIndex 0, damageClass 0, damageType $BulletDamageType, aimDeflection 0.005, muzzleVelocity 600.0, totalTime 1.5, inheritedVelocityScale 1.0, isVisible false, tracerPercentage 1.0, tracerLength 30
All 2 variants
A 4 mods the most-shipped version
| bulletShapeName | "bullet.dts" |
|---|---|
| explosionTag | bulletExp0 |
| expRandCycle | 3 |
| mass | 0.05 |
| bulletHoleIndex | 0 |
| damageClass | 0 |
| damageValue | 0.055 |
| damageType | $BulletDamageType |
| aimDeflection | 0.005 |
| muzzleVelocity | 600.0 |
| totalTime | 1.5 |
| inheritedVelocityScale | 1.0 |
| isVisible | false |
| tracerPercentage | 1.0 |
| tracerLength | 30 |
B 1 mods damageValue 0.06
| bulletShapeName | "bullet.dts" |
|---|---|
| explosionTag | bulletExp0 |
| expRandCycle | 3 |
| mass | 0.05 |
| bulletHoleIndex | 0 |
| damageClass | 0 |
| damageValue | 0.06 |
| damageType | $BulletDamageType |
| aimDeflection | 0.005 |
| muzzleVelocity | 600.0 |
| totalTime | 1.5 |
| inheritedVelocityScale | 1.0 |
| isVisible | false |
| tracerPercentage | 1.0 |
| tracerLength | 30 |
Shipped by: HaVoC_1.6