BulletData GrBlasterBolt community-made
Not part of the retail game. No Dynamix version of this name exists.
5mods
2variants
60%agreement
2 variants across 5 mods; the most-shipped one is in 60% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (10)
bulletShapeName "paint.dts", explosionTag GrBlasterExp, damageClass 0, damageValue 1, damageType $BlasterDamageType, totalTime 2, liveTime 1, inheritedVelocityScale 0.5, isVisible True, rotationPeriod 1
Neighbourhood
Used by
| ItemImageData BlasterImage | projectileType |
All 2 variants
A 3 mods the most-shipped version
| bulletShapeName | "paint.dts" |
|---|---|
| explosionTag | GrBlasterExp |
| damageClass | 0 |
| damageValue | 1 |
| damageType | $BlasterDamageType |
| muzzleVelocity | 850 |
| totalTime | 2 |
| liveTime | 1 |
| inheritedVelocityScale | 0.5 |
| isVisible | True |
| rotationPeriod | 1 |
B 2 mods muzzleVelocity 600
| bulletShapeName | "paint.dts" |
|---|---|
| explosionTag | GrblasterExp |
| damageClass | 0 |
| damageValue | 1 |
| damageType | $BlasterDamageType |
| muzzleVelocity | 600 |
| totalTime | 2 |
| liveTime | 1 |
| inheritedVelocityScale | 0.5 |
| isVisible | True |
| rotationPeriod | 1 |