BulletData MC01 community-made
Not part of the retail game. No Dynamix version of this name exists.
7mods
2variants
57%agreement
2 variants across 7 mods; the most-shipped one is in 57% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (13)
bulletShapeName "shotgunbolt.dts", explosionTag BlasterXExp, mass 0.05, damageClass 0, damageValue 0.1, damageType $PhaserDamageType, aimDeflection 0.01, muzzleVelocity 200.0, totalTime 3.5, inheritedVelocityScale 1.0, isVisible true, tracerPercentage 1.0, tracerLength 30
All 2 variants
A 4 mods the most-shipped version
| bulletShapeName | "shotgunbolt.dts" |
|---|---|
| validateShape | false |
| explosionTag | BlasterXExp |
| mass | 0.05 |
| damageClass | 0 |
| damageValue | 0.1 |
| damageType | $PhaserDamageType |
| aimDeflection | 0.01 |
| muzzleVelocity | 200.0 |
| totalTime | 3.5 |
| inheritedVelocityScale | 1.0 |
| isVisible | true |
| tracerPercentage | 1.0 |
| tracerLength | 30 |
B 3 mods validateShape true
| bulletShapeName | "shotgunbolt.dts" |
|---|---|
| validateShape | true |
| explosionTag | BlasterXExp |
| mass | 0.05 |
| damageClass | 0 |
| damageValue | 0.1 |
| damageType | $PhaserDamageType |
| aimDeflection | 0.01 |
| muzzleVelocity | 200.0 |
| totalTime | 3.5 |
| inheritedVelocityScale | 1.0 |
| isVisible | true |
| tracerPercentage | 1.0 |
| tracerLength | 30 |