⌂Starsiege: Tribes Community Archive

BulletData MC04 community-made

Not part of the retail game. No Dynamix version of this name exists.

7mods
2variants
57%agreement
AB

2 variants across 7 mods; the most-shipped one is in 57% of them — one version dominates.

What the variants disagree about

propertyA4 modsB3 modsspread
validateShapefalsetrue2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (14)

bulletShapeName "shield.dts", explosionTag ShockwaveFour, mass 0.05, damageClass 1, explosionRadius 10.0, damageValue 0.6, damageType $PhaserDamageType, aimDeflection 0.02, muzzleVelocity 270.0, totalTime 3.5, inheritedVelocityScale 1.0, isVisible true, tracerPercentage 1.0, tracerLength 30

All 2 variants

A 4 mods the most-shipped version
bulletShapeName"shield.dts"
validateShapefalse
explosionTagShockwaveFour
mass0.05
damageClass1
explosionRadius10.0
damageValue0.6
damageType$PhaserDamageType
aimDeflection0.02
muzzleVelocity270.0
totalTime3.5
inheritedVelocityScale1.0
isVisibletrue
tracerPercentage1.0
tracerLength30
B 3 mods validateShape true
bulletShapeName"shield.dts"
validateShapetrue
explosionTagShockwaveFour
mass0.05
damageClass1
explosionRadius10.0
damageValue0.6
damageType$PhaserDamageType
aimDeflection0.02
muzzleVelocity270.0
totalTime3.5
inheritedVelocityScale1.0
isVisibletrue
tracerPercentage1.0
tracerLength30