BulletData ParticalPellet3 community-made
Not part of the retail game. No Dynamix version of this name exists.
4mods
2variants
75%agreement
2 variants across 4 mods; the most-shipped one is in 75% of them — one version dominates.
What the variants disagree about
| property | A3 mods | B1 mods | spread |
|---|---|---|---|
| explosionTag | PartGreenExp | disexp | 2 vals |
| lightColor | { 0.0, 50.0, 0.0 } | { 0.0, 0.5, 1.0 } | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (12)
bulletShapeName "paint.dts", damageClass 0, damageValue 0.2, damageType $ParticalShotgunDamageType, muzzleVelocity 300.0, totalTime 6.0, liveTime 4.0, lightRange 2.0, inheritedVelocityScale 0.5, isVisible True, aimDeflection 0.02, rotationPeriod 0.5
All 2 variants
A 3 mods the most-shipped version
| bulletShapeName | "paint.dts" |
|---|---|
| explosionTag | PartGreenExp |
| damageClass | 0 |
| damageValue | 0.2 |
| damageType | $ParticalShotgunDamageType |
| muzzleVelocity | 300.0 |
| totalTime | 6.0 |
| liveTime | 4.0 |
| lightRange | 2.0 |
| lightColor | { 0.0, 50.0, 0.0 } |
| inheritedVelocityScale | 0.5 |
| isVisible | True |
| aimDeflection | 0.02 |
| rotationPeriod | 0.5 |
B 1 mods explosionTag disexp · lightColor { 0.0, 0.5, 1.0 }
| bulletShapeName | "paint.dts" |
|---|---|
| explosionTag | disexp |
| damageClass | 0 |
| damageValue | 0.2 |
| damageType | $ParticalShotgunDamageType |
| muzzleVelocity | 300.0 |
| totalTime | 6.0 |
| liveTime | 4.0 |
| lightRange | 2.0 |
| lightColor | { 0.0, 0.5, 1.0 } |
| inheritedVelocityScale | 0.5 |
| isVisible | True |
| aimDeflection | 0.02 |
| rotationPeriod | 0.5 |
Shipped by: Genocide_1b