⌂Starsiege: Tribes Community Archive

BulletData PulsePhaserBullet community-made

Not part of the retail game. No Dynamix version of this name exists.

12mods
3variants
50%agreement
ABC

3 variants across 12 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA6 modsB3 modsC3 modsspread
bulletShapeName"plasmaex.dts""plasmabolt.dts""fiery.dts"3 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (16)

explosionTag grenadeExp, collisionRadius 0.0, mass 1.0, damageClass 1, damageValue 0.4, damageType $PulsePhaserDamageType, explosionRadius 9.0, kickBackStrength 200, muzzleVelocity 350.0, totalTime 3.0, liveTime 2.0, lightRange 3.0, lightColor { 1, 1, 0 }, inheritedVelocityScale 0.3, isVisible True, soundId SoundJetLight

All 3 variants

A 6 mods the most-shipped version
bulletShapeName"plasmaex.dts"
explosionTaggrenadeExp
collisionRadius0.0
mass1.0
damageClass1
damageValue0.4
damageType$PulsePhaserDamageType
explosionRadius9.0
kickBackStrength200
muzzleVelocity350.0
totalTime3.0
liveTime2.0
lightRange3.0
lightColor{ 1, 1, 0 }
inheritedVelocityScale0.3
isVisibleTrue
soundIdSoundJetLight
B 3 mods bulletShapeName "plasmabolt.dts"
bulletShapeName"plasmabolt.dts"
explosionTaggrenadeExp
collisionRadius0.0
mass1.0
damageClass1
damageValue0.4
damageType$PulsePhaserDamageType
explosionRadius9.0
kickBackStrength200
muzzleVelocity350.0
totalTime3.0
liveTime2.0
lightRange3.0
lightColor{ 1, 1, 0 }
inheritedVelocityScale0.3
isVisibleTrue
soundIdSoundJetLight
C 3 mods bulletShapeName "fiery.dts"
bulletShapeName"fiery.dts"
explosionTaggrenadeExp
collisionRadius0.0
mass1.0
damageClass1
damageValue0.4
damageType$PulsePhaserDamageType
explosionRadius9.0
kickBackStrength200
muzzleVelocity350.0
totalTime3.0
liveTime2.0
lightRange3.0
lightColor{ 1, 1, 0 }
inheritedVelocityScale0.3
isVisibleTrue
soundIdSoundJetLight