BulletData SDBullet community-made
Not part of the retail game. No Dynamix version of this name exists.
2mods
2variants
50%agreement
2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
| property | A1 mods | B1 mods | spread |
|---|---|---|---|
| muzzleVelocity | 900.0 | 20000.0 | 2 vals |
| totalTime | 4.5 | 1.5 | 2 vals |
| aimDeflection | 0 | 0.000 | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (14)
bulletShapeName "Rocket.dts", validateShape true, explosionTag LargeShockwave, expRandCycle 0, mass 0.05, bulletHoleIndex 0, damageClass 0, damageValue 1.0, damageType $electricityDamageType, inheritedVelocityScale 1.0, isVisible True, tracerPercentage 1, tracerLength 1, soundId SoundElfFire
Neighbourhood
Used by
| ItemImageData SDImage | projectileType |
All 2 variants
A 1 mods the most-shipped version
| bulletShapeName | "Rocket.dts" |
|---|---|
| validateShape | true |
| explosionTag | LargeShockwave |
| expRandCycle | 0 |
| mass | 0.05 |
| bulletHoleIndex | 0 |
| damageClass | 0 |
| damageValue | 1.0 |
| damageType | $electricityDamageType |
| aimDeflection | 0 |
| muzzleVelocity | 900.0 |
| totalTime | 4.5 |
| inheritedVelocityScale | 1.0 |
| isVisible | True |
| tracerPercentage | 1 |
| tracerLength | 1 |
| soundId | SoundElfFire |
Shipped by: {ATF}
B 1 mods muzzleVelocity 20000.0 · totalTime 1.5 · aimDeflection 0.000
| bulletShapeName | "Rocket.dts" |
|---|---|
| validateShape | true |
| explosionTag | LargeShockwave |
| expRandCycle | 0 |
| mass | 0.05 |
| bulletHoleIndex | 0 |
| damageClass | 0 |
| damageValue | 1.0 |
| damageType | $electricityDamageType |
| aimDeflection | 0.000 |
| muzzleVelocity | 20000.0 |
| totalTime | 1.5 |
| inheritedVelocityScale | 1.0 |
| isVisible | True |
| tracerPercentage | 1 |
| tracerLength | 1 |
| soundId | SoundElfFire |
Shipped by: GammY[MK2]