BulletData ShotgunShell community-made
Not part of the retail game. No Dynamix version of this name exists.
2mods
2variants
50%agreement
2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (14)
bulletShapeName "bullet.dts", explosionTag bulletExp0, expRandCycle 3, mass 0.05, bulletHoleIndex 0, damageClass 0, damageValue 0.05, damageType $BulletDamageType, muzzleVelocity 225, totalTime 1.0, inheritedVelocityScale 1.0, isVisible False, tracerPercentage 1.0, tracerLength 30
All 2 variants
A 1 mods the most-shipped version
| bulletShapeName | "bullet.dts" |
|---|---|
| explosionTag | bulletExp0 |
| expRandCycle | 3 |
| mass | 0.05 |
| bulletHoleIndex | 0 |
| damageClass | 0 |
| damageValue | 0.05 |
| damageType | $BulletDamageType |
| aimDeflection | 0.005 |
| muzzleVelocity | 225 |
| totalTime | 1.0 |
| inheritedVelocityScale | 1.0 |
| isVisible | False |
| tracerPercentage | 1.0 |
| tracerLength | 30 |
Shipped by: eradicationv14
B 1 mods aimDeflection 0.015
| bulletShapeName | "bullet.dts" |
|---|---|
| explosionTag | bulletExp0 |
| expRandCycle | 3 |
| mass | 0.05 |
| bulletHoleIndex | 0 |
| damageClass | 0 |
| damageValue | 0.05 |
| damageType | $BulletDamageType |
| aimDeflection | 0.015 |
| muzzleVelocity | 225 |
| totalTime | 1.0 |
| inheritedVelocityScale | 1.0 |
| isVisible | False |
| tracerPercentage | 1.0 |
| tracerLength | 30 |
Shipped by: eradicationv13