⌂Starsiege: Tribes Community Archive

BulletData SwarmerRocket community-made

Not part of the retail game. No Dynamix version of this name exists.

6mods
2variants
50%agreement
AB

2 variants across 6 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA3 modsB3 modsspread
damageValue0.251.02 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (14)

bulletShapeName "rocket.dts", explosionTag flashExpLarge, damageClass 1, damageType $PlasmaDamageType, explosionRadius 6.0, aimDeflection 0.015, muzzleVelocity 155.0, totalTime 3.0, liveTime 2.0, lightRange 3.0, lightColor { 1, 1, 0 }, inheritedVelocityScale 0.3, isVisible True, soundId SoundJetLight

All 2 variants

A 3 mods the most-shipped version
bulletShapeName"rocket.dts"
explosionTagflashExpLarge
damageClass1
damageValue0.25
damageType$PlasmaDamageType
explosionRadius6.0
aimDeflection0.015
muzzleVelocity155.0
totalTime3.0
liveTime2.0
lightRange3.0
lightColor{ 1, 1, 0 }
inheritedVelocityScale0.3
isVisibleTrue
soundIdSoundJetLight
B 3 mods damageValue 1.0
bulletShapeName"rocket.dts"
explosionTagflashExpLarge
damageClass1
damageValue1.0
damageType$PlasmaDamageType
explosionRadius6.0
aimDeflection0.015
muzzleVelocity155.0
totalTime3.0
liveTime2.0
lightRange3.0
lightColor{ 1, 1, 0 }
inheritedVelocityScale0.3
isVisibleTrue
soundIdSoundJetLight