BulletData SwarmerRocket community-made
Not part of the retail game. No Dynamix version of this name exists.
6mods
2variants
50%agreement
2 variants across 6 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (14)
bulletShapeName "rocket.dts", explosionTag flashExpLarge, damageClass 1, damageType $PlasmaDamageType, explosionRadius 6.0, aimDeflection 0.015, muzzleVelocity 155.0, totalTime 3.0, liveTime 2.0, lightRange 3.0, lightColor { 1, 1, 0 }, inheritedVelocityScale 0.3, isVisible True, soundId SoundJetLight
All 2 variants
A 3 mods the most-shipped version
| bulletShapeName | "rocket.dts" |
|---|---|
| explosionTag | flashExpLarge |
| damageClass | 1 |
| damageValue | 0.25 |
| damageType | $PlasmaDamageType |
| explosionRadius | 6.0 |
| aimDeflection | 0.015 |
| muzzleVelocity | 155.0 |
| totalTime | 3.0 |
| liveTime | 2.0 |
| lightRange | 3.0 |
| lightColor | { 1, 1, 0 } |
| inheritedVelocityScale | 0.3 |
| isVisible | True |
| soundId | SoundJetLight |
B 3 mods damageValue 1.0
| bulletShapeName | "rocket.dts" |
|---|---|
| explosionTag | flashExpLarge |
| damageClass | 1 |
| damageValue | 1.0 |
| damageType | $PlasmaDamageType |
| explosionRadius | 6.0 |
| aimDeflection | 0.015 |
| muzzleVelocity | 155.0 |
| totalTime | 3.0 |
| liveTime | 2.0 |
| lightRange | 3.0 |
| lightColor | { 1, 1, 0 } |
| inheritedVelocityScale | 0.3 |
| isVisible | True |
| soundId | SoundJetLight |