⌂Starsiege: Tribes Community Archive

DebrisData Beaconflash community-made

Not part of the retail game. No Dynamix version of this name exists.

5mods
2variants
80%agreement
AB

2 variants across 5 mods; the most-shipped one is in 80% of them — almost everyone ships the same version.

What the variants disagree about

propertyA4 modsB1 modsspread
damage0.002 vals
damageThreshold0.002 vals
mass100.01.02 vals
spawnedDebrisRadius0.202 vals
spawnedDebrisStrength9002 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (14)

type 0, imageType 0, elasticity 0.25, friction 0.5, center { 0, 0, 0 }, animationSequence -1, minTimeout 3.0, maxTimeout 6.0, explodeOnBounce 0.3, spawnedDebrisMask 1, spawnedExplosionID beaconExp, p 1, explodeOnRest True, collisionDetail 0

All 2 variants

A 4 mods the most-shipped version
type0
imageType0
mass100.0
elasticity0.25
friction0.5
center{ 0, 0, 0 }
animationSequence-1
minTimeout3.0
maxTimeout6.0
explodeOnBounce0.3
damage0.0
damageThreshold0.0
spawnedDebrisMask1
spawnedDebrisStrength90
spawnedDebrisRadius0.2
spawnedExplosionIDbeaconExp
p1
explodeOnRestTrue
collisionDetail0
B 1 mods damage 0 · damageThreshold 0 · mass 1.0 · spawnedDebrisRadius 0
type0
imageType0
mass1.0
elasticity0.25
friction0.5
center{ 0, 0, 0 }
animationSequence-1
minTimeout3.0
maxTimeout6.0
explodeOnBounce0.3
damage0
damageThreshold0
spawnedDebrisMask1
spawnedDebrisStrength0
spawnedDebrisRadius0
spawnedExplosionIDbeaconExp
p1
explodeOnRestTrue
collisionDetail0
Shipped by: Hybrid SE Beta