DebrisData Beaconflash community-made
Not part of the retail game. No Dynamix version of this name exists.
5mods
2variants
80%agreement
2 variants across 5 mods; the most-shipped one is in 80% of them — almost everyone ships the same version.
What the variants disagree about
| property | A4 mods | B1 mods | spread |
|---|---|---|---|
| damage | 0.0 | 0 | 2 vals |
| damageThreshold | 0.0 | 0 | 2 vals |
| mass | 100.0 | 1.0 | 2 vals |
| spawnedDebrisRadius | 0.2 | 0 | 2 vals |
| spawnedDebrisStrength | 90 | 0 | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (14)
type 0, imageType 0, elasticity 0.25, friction 0.5, center { 0, 0, 0 }, animationSequence -1, minTimeout 3.0, maxTimeout 6.0, explodeOnBounce 0.3, spawnedDebrisMask 1, spawnedExplosionID beaconExp, p 1, explodeOnRest True, collisionDetail 0
All 2 variants
A 4 mods the most-shipped version
| type | 0 |
|---|---|
| imageType | 0 |
| mass | 100.0 |
| elasticity | 0.25 |
| friction | 0.5 |
| center | { 0, 0, 0 } |
| animationSequence | -1 |
| minTimeout | 3.0 |
| maxTimeout | 6.0 |
| explodeOnBounce | 0.3 |
| damage | 0.0 |
| damageThreshold | 0.0 |
| spawnedDebrisMask | 1 |
| spawnedDebrisStrength | 90 |
| spawnedDebrisRadius | 0.2 |
| spawnedExplosionID | beaconExp |
| p | 1 |
| explodeOnRest | True |
| collisionDetail | 0 |
B 1 mods damage 0 · damageThreshold 0 · mass 1.0 · spawnedDebrisRadius 0
| type | 0 |
|---|---|
| imageType | 0 |
| mass | 1.0 |
| elasticity | 0.25 |
| friction | 0.5 |
| center | { 0, 0, 0 } |
| animationSequence | -1 |
| minTimeout | 3.0 |
| maxTimeout | 6.0 |
| explodeOnBounce | 0.3 |
| damage | 0 |
| damageThreshold | 0 |
| spawnedDebrisMask | 1 |
| spawnedDebrisStrength | 0 |
| spawnedDebrisRadius | 0 |
| spawnedExplosionID | beaconExp |
| p | 1 |
| explodeOnRest | True |
| collisionDetail | 0 |
Shipped by: Hybrid SE Beta