⌂Starsiege: Tribes Community Archive

ExplosionData FEBExp community-made

Not part of the retail game. No Dynamix version of this name exists.

4mods
3variants
50%agreement
ABC

3 variants across 4 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA2 modsB1 modsC1 modsspread
colors[1]{ 0.5, 1.0, 1.0 }{ 1.0, 1.0, 0.5 }{ 0.0, 0.0, 0.0 }3 vals
colors[2]{ 0.5, 1.0, 1.0 }{ 1.0, 1.0, 0.5 }{ 0.0, 0.0, 0.0 }3 vals
lightRange01.00.03 vals
shapeName"mortartrail.dts""plasmaex.dts""smoke.dts"3 vals
soundIdricochet2—RicochetFEB2 vals
hasLightfalsetruefalse2 vals
radFactors{ 0.0, 0.0, 1.0 }{ 0.0, 1.0, 0.0 }{ 0.0, 1.0, 0.0 }2 vals
timeOne0.9000.5000.9002 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

1 more properties that differ

timeZero

Same in all 3 variants (4)

faceCamera true, randomSpin true, colors[0] { 0.0, 0.0, 0.0 }, shiftPosition True

All 3 variants

A 2 mods the most-shipped version
shapeName"mortartrail.dts"
soundIdricochet2
faceCameratrue
randomSpintrue
hasLightfalse
lightRange0
timeZero0.100
timeOne0.900
colors[0]{ 0.0, 0.0, 0.0 }
colors[1]{ 0.5, 1.0, 1.0 }
colors[2]{ 0.5, 1.0, 1.0 }
radFactors{ 0.0, 0.0, 1.0 }
shiftPositionTrue
B 1 mods colors[1] { 1.0, 1.0, 0.5 } · colors[2] { 1.0, 1.0, 0.5 } · hasLight true · lightRange 1.0
shapeName"plasmaex.dts"
faceCameratrue
randomSpintrue
hasLighttrue
lightRange1.0
timeZero0.450
timeOne0.500
colors[0]{ 0.0, 0.0, 0.0 }
colors[1]{ 1.0, 1.0, 0.5 }
colors[2]{ 1.0, 1.0, 0.5 }
radFactors{ 0.0, 1.0, 0.0 }
shiftPositionTrue
Shipped by: Ultra_Renegades_TC
C 1 mods colors[1] { 0.0, 0.0, 0.0 } · colors[2] { 0.0, 0.0, 0.0 } · lightRange 0.0 · radFactors { 0.0, 1.0, 0.0 }
shapeName"smoke.dts"
soundIdRicochetFEB
faceCameratrue
randomSpintrue
hasLightfalse
lightRange0.0
timeZero0.100
timeOne0.900
colors[0]{ 0.0, 0.0, 0.0 }
colors[1]{ 0.0, 0.0, 0.0 }
colors[2]{ 0.0, 0.0, 0.0 }
radFactors{ 0.0, 1.0, 0.0 }
shiftPositionTrue
Shipped by: Ultra_Warfare