⌂Starsiege: Tribes Community Archive

ExplosionData reaperExp community-made

Not part of the retail game. No Dynamix version of this name exists.

4mods
2variants
75%agreement
AB

2 variants across 4 mods; the most-shipped one is in 75% of them — one version dominates.

What the variants disagree about

propertyA3 modsB1 modsspread
colors[0]{ 4.4, 6.4, 1.0 }{ 0.25, 0.25, 1.0 }2 vals
colors[1]{ 1.0, 1.0, 5.0 }{ 0.25, 0.25, 1.0 }2 vals
colors[2]{ 5.0, 0.95, 1.0 }{ 0.25, 0.25, 1.0 }2 vals
lightRange15.04.02 vals
radFactors{ 0.5, 6.5, 1.0 }{ 0.375, 1.0, 0.9 }2 vals
shapeName"fusionex.dts""laserhit.dts"2 vals
soundIdrocketExplosionSoundHitReaper2 vals
timeOne0.8500.9502 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

2 more properties that differ

timeScale, timeZero

Same in all 2 variants (3)

faceCamera true, randomSpin true, hasLight true

All 2 variants

A 3 mods the most-shipped version
shapeName"fusionex.dts"
soundIdrocketExplosion
faceCameratrue
randomSpintrue
hasLighttrue
lightRange15.0
timeScale1.5
timeZero0.250
timeOne0.850
colors[0]{ 4.4, 6.4, 1.0 }
colors[1]{ 1.0, 1.0, 5.0 }
colors[2]{ 5.0, 0.95, 1.0 }
radFactors{ 0.5, 6.5, 1.0 }
B 1 mods colors[0] { 0.25, 0.25, 1.0 } · colors[1] { 0.25, 0.25, 1.0 } · colors[2] { 0.25, 0.25, 1.0 } · lightRange 4.0
shapeName"laserhit.dts"
soundIdSoundHitReaper
faceCameratrue
randomSpintrue
hasLighttrue
lightRange4.0
timeZero0.200
timeOne0.950
timeScale3.0
colors[0]{ 0.25, 0.25, 1.0 }
colors[1]{ 0.25, 0.25, 1.0 }
colors[2]{ 0.25, 0.25, 1.0 }
radFactors{ 0.375, 1.0, 0.9 }
Shipped by: Ultra_Warfare