⌂Starsiege: Tribes Community Archive

FlierData Cycle community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
description"Grav Cycle""Wildcat Grav Cycle"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (37)

explosionId flashExpLarge, debrisId flashDebrisLarge, className "Vehicle", shapeFile "veh_gravscout", shieldShapeName "shield_medium", mass 9.0, drag 1.0, density 1.2, maxBank 0.5, maxPitch 0.5, maxSpeed 175, minSpeed -15, lift 0.35, maxAlt 25, maxVertical 10, maxDamage 2.0, damageLevel {1.0, 1.0}, maxEnergy 100, accel 1.0, groundDamageScale 0.75, projectileType VehGravProj, reloadDelay 0.15, repairRate 0, fireSound SoundVehGrav, damageSound SoundVehCrash, ramDamage 1.5, ramDamageType -1, mapFilter 2, mapIcon "M_vehicle", visibleToSensor true, shadowDetailMask 2, mountSound SoundVehMount, dismountSound SoundVehDismount, idleSound SoundVehGravIdle, moveSound SoundVehGravThrust, visibleDriver true, driverPose 22

Neighbourhood

Points at

projectileTypeRocketData VehGravProj2 mods

All 2 variants

A 1 mods the most-shipped version
explosionIdflashExpLarge
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"veh_gravscout"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank0.5
maxPitch0.5
maxSpeed175
minSpeed-15
lift0.35
maxAlt25
maxVertical10
maxDamage2.0
damageLevel{1.0, 1.0}
maxEnergy100
accel1.0
groundDamageScale0.75
projectileTypeVehGravProj
reloadDelay0.15
repairRate0
fireSoundSoundVehGrav
damageSoundSoundVehCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundVehMount
dismountSoundSoundVehDismount
idleSoundSoundVehGravIdle
moveSoundSoundVehGravThrust
visibleDrivertrue
driverPose22
description"Grav Cycle"
Shipped by: Ultra_Warfare
B 1 mods description "Wildcat Grav Cycle"
explosionIdflashExpLarge
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"veh_gravscout"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank0.5
maxPitch0.5
maxSpeed175
minSpeed-15
lift0.35
maxAlt25
maxVertical10
maxDamage2.0
damageLevel{1.0, 1.0}
maxEnergy100
accel1.0
groundDamageScale0.75
projectileTypeVehGravProj
reloadDelay0.15
repairRate0
fireSoundSoundVehGrav
damageSoundSoundVehCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundVehMount
dismountSoundSoundVehDismount
idleSoundSoundVehGravIdle
moveSoundSoundVehGravThrust
visibleDrivertrue
driverPose22
description"Wildcat Grav Cycle"
Shipped by: Ultra_Renegades_TC