⌂Starsiege: Tribes Community Archive

FlierData GuidedBomb community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community FlierData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (vehicle). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Vehicle
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
maxDamage0.0010.12 vals
ramDamage0.00124.02 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (33)

explosionId flashExpLarge, debrisId flashDebrisLarge, className "Vehicle", shapeFile "rocket", shieldShapeName "shield_medium", mass 0.1, drag 1.0, density 1.2, maxBank 0.60, maxPitch 1.15, maxSpeed 20, minSpeed -1, lift 0.85, maxAlt 20, maxVertical 20, damageLevel {1.0, 1.0}, maxEnergy 60, accel 1.0, groundDamageScale 1.0, repairRate 0, damageSound rocketExplosion, ramDamageType $MissileDamageType, mapFilter 2, mapIcon "M_vehicle", visibleToSensor true, shadowDetailMask 2, mountSound SoundFlyerMount, dismountSound SoundFlyerDismount, idleSound SoundJetHeavy, moveSound SoundJetHeavy, visibleDriver false, driverPose 22, description "Guided Bomb"

All 2 variants

A 1 mods the most-shipped version
explosionIdflashExpLarge
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"rocket"
shieldShapeName"shield_medium"
mass0.1
drag1.0
density1.2
maxBank0.60
maxPitch1.15
maxSpeed20
minSpeed-1
lift0.85
maxAlt20
maxVertical20
maxDamage0.001
damageLevel{1.0, 1.0}
maxEnergy60
accel1.0
groundDamageScale1.0
repairRate0
damageSoundrocketExplosion
ramDamage0.0012
ramDamageType$MissileDamageType
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundJetHeavy
moveSoundSoundJetHeavy
visibleDriverfalse
driverPose22
description"Guided Bomb"
B 1 mods maxDamage 0.1 · ramDamage 4.0
explosionIdflashExpLarge
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"rocket"
shieldShapeName"shield_medium"
mass0.1
drag1.0
density1.2
maxBank0.60
maxPitch1.15
maxSpeed20
minSpeed-1
lift0.85
maxAlt20
maxVertical20
maxDamage0.1
damageLevel{1.0, 1.0}
maxEnergy60
accel1.0
groundDamageScale1.0
repairRate0
damageSoundrocketExplosion
ramDamage4.0
ramDamageType$MissileDamageType
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundJetHeavy
moveSoundSoundJetHeavy
visibleDriverfalse
driverPose22
description"Guided Bomb"
Shipped by: tribalcombat