FlierData GuidedMissile community-made
Not part of the retail game. No Dynamix version of this name exists.
This community FlierData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (vehicle). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (32)
explosionId flashExpLarge, debrisId flashDebrisLarge, className "Vehicle", shapeFile "rocket", shieldShapeName "shield_medium", mass 0.1, drag 1.0, density 1.2, maxBank 0.5, maxPitch 1.15, maxSpeed 40, minSpeed 40, lift 0.85, maxAlt 20, maxVertical 20, damageLevel {1.0, 1.0}, accel 2.0, groundDamageScale 2.0, repairRate 0, damageSound rocketExplosion, ramDamageType $MissileDamageType, mapFilter 2, mapIcon "M_vehicle", visibleToSensor true, shadowDetailMask 2, mountSound SoundFlyerMount, dismountSound SoundFlyerDismount, idleSound SoundJetHeavy, moveSound SoundJetHeavy, visibleDriver false, driverPose 22, description "Guided Missile"
All 2 variants
A 1 mods the most-shipped version
| explosionId | flashExpLarge |
|---|---|
| debrisId | flashDebrisLarge |
| className | "Vehicle" |
| shapeFile | "rocket" |
| shieldShapeName | "shield_medium" |
| mass | 0.1 |
| drag | 1.0 |
| density | 1.2 |
| maxBank | 0.5 |
| maxPitch | 1.15 |
| maxSpeed | 40 |
| minSpeed | 40 |
| lift | 0.85 |
| maxAlt | 20 |
| maxVertical | 20 |
| maxDamage | 0.01 |
| damageLevel | {1.0, 1.0} |
| maxEnergy | 30 |
| accel | 2.0 |
| groundDamageScale | 2.0 |
| repairRate | 0 |
| damageSound | rocketExplosion |
| ramDamage | 0.1 |
| ramDamageType | $MissileDamageType |
| mapFilter | 2 |
| mapIcon | "M_vehicle" |
| visibleToSensor | true |
| shadowDetailMask | 2 |
| mountSound | SoundFlyerMount |
| dismountSound | SoundFlyerDismount |
| idleSound | SoundJetHeavy |
| moveSound | SoundJetHeavy |
| visibleDriver | false |
| driverPose | 22 |
| description | "Guided Missile" |
B 1 mods maxEnergy 16 · maxDamage 0.1 · ramDamage 0.8
| explosionId | flashExpLarge |
|---|---|
| debrisId | flashDebrisLarge |
| className | "Vehicle" |
| shapeFile | "rocket" |
| shieldShapeName | "shield_medium" |
| mass | 0.1 |
| drag | 1.0 |
| density | 1.2 |
| maxBank | 0.5 |
| maxPitch | 1.15 |
| maxSpeed | 40 |
| minSpeed | 40 |
| lift | 0.85 |
| maxAlt | 20 |
| maxVertical | 20 |
| maxDamage | 0.1 |
| damageLevel | {1.0, 1.0} |
| maxEnergy | 16 |
| accel | 2.0 |
| groundDamageScale | 2.0 |
| repairRate | 0 |
| damageSound | rocketExplosion |
| ramDamage | 0.8 |
| ramDamageType | $MissileDamageType |
| mapFilter | 2 |
| mapIcon | "M_vehicle" |
| visibleToSensor | true |
| shadowDetailMask | 2 |
| mountSound | SoundFlyerMount |
| dismountSound | SoundFlyerDismount |
| idleSound | SoundJetHeavy |
| moveSound | SoundJetHeavy |
| visibleDriver | false |
| driverPose | 22 |
| description | "Guided Missile" |