⌂Starsiege: Tribes Community Archive

FlierData QuickLPC community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community FlierData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (vehicle). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Vehicle
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
projectileTypeDogFighterBullet—1 vals
description"LPC""Quick LPC"2 vals
maxAlt25152 vals
repairRate202 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (35)

explosionId flashExpLarge, debrisId flashDebrisLarge, className "Vehicle", shapeFile "hover_apc_sml", shieldShapeName "shield_large", mass 16.0, drag 1.0, density 1.2, maxBank 0.3, maxPitch 0.175, maxSpeed 40, minSpeed -5, lift 0.6, maxVertical 6, maxDamage 1.5, damageLevel {1.0, 1.0}, destroyDamage 1.0, maxEnergy 100, accel 0.25, groundDamageScale 0.50, reloadDelay 3.0, fireSound SoundFireFlierRocket, damageSound SoundTankCrash, ramDamage 2, ramDamageType -1, mapFilter 2, mapIcon "M_vehicle", visibleToSensor true, shadowDetailMask 2, mountSound SoundFlyerMount, dismountSound SoundFlyerDismount, idleSound SoundFlyerIdle, moveSound SoundFlyerActive, visibleDriver true, driverPose 23

Neighbourhood

Points at

projectileTypeBulletData DogFighterBullet1 mods

All 2 variants

A 1 mods the most-shipped version
explosionIdflashExpLarge
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"hover_apc_sml"
shieldShapeName"shield_large"
mass16.0
drag1.0
density1.2
maxBank0.3
maxPitch0.175
maxSpeed40
minSpeed-5
lift0.6
maxAlt25
maxVertical6
maxDamage1.5
damageLevel{1.0, 1.0}
destroyDamage1.0
maxEnergy100
accel0.25
groundDamageScale0.50
projectileTypeDogFighterBullet
reloadDelay3.0
repairRate2
fireSoundSoundFireFlierRocket
damageSoundSoundTankCrash
ramDamage2
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose23
description"LPC"
Shipped by: ultrabop
B 1 mods no projectileType · description "Quick LPC" · maxAlt 15 · repairRate 0
explosionIdflashExpLarge
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"hover_apc_sml"
shieldShapeName"shield_large"
mass16.0
drag1.0
density1.2
maxBank0.3
maxPitch0.175
maxSpeed40
minSpeed-5
lift0.6
maxAlt15
maxVertical6
maxDamage1.5
damageLevel{1.0, 1.0}
destroyDamage1.0
maxEnergy100
accel0.25
groundDamageScale0.50
repairRate0
ramDamage2
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
fireSoundSoundFireFlierRocket
reloadDelay3.0
damageSoundSoundTankCrash
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose23
description"Quick LPC"