⌂Starsiege: Tribes Community Archive

FlierData Scout2 community-made

Not part of the retail game. No Dynamix version of this name exists.

6mods
2variants
67%agreement
◨ In-game configuration

This community FlierData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (vehicle). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Vehicle
AB

2 variants across 6 mods; the most-shipped one is in 67% of them — one version dominates.

What the variants disagree about

propertyA4 modsB2 modsspread
maxSpeed50802 vals
projectileTypeFlierRocketHaCkRocket2 vals
accel0.40.92 vals
description"F-16 (Normal Missiles)""Raider"2 vals
maxDamage0.61.62 vals
ramDamage1.52.52 vals
reloadDelay2.00.02 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (31)

explosionId flashExpLarge, debrisId flashDebrisLarge, className "Vehicle", shapeFile "flyer", shieldShapeName "shield_medium", mass 9.0, drag 1.0, density 1.2, maxBank 0.5, maxPitch 0.5, minSpeed -2, lift 0.75, maxAlt 25, maxVertical 10, damageLevel {1.0, 1.0}, maxEnergy 100, groundDamageScale 1.0, repairRate 0, fireSound SoundFireFlierRocket, damageSound SoundFlierCrash, ramDamageType -1, mapFilter 2, mapIcon "M_vehicle", visibleToSensor true, shadowDetailMask 2, mountSound SoundFlyerMount, dismountSound SoundFlyerDismount, idleSound SoundFlyerIdle, moveSound SoundFlyerActive, visibleDriver true, driverPose 22

Neighbourhood

Points at

projectileTypeRocketData FlierRocket4 mods
projectileTypeRocketData HaCkRocket2 mods

All 2 variants

A 4 mods the most-shipped version
explosionIdflashExpLarge
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"flyer"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank0.5
maxPitch0.5
maxSpeed50
minSpeed-2
lift0.75
maxAlt25
maxVertical10
maxDamage0.6
damageLevel{1.0, 1.0}
maxEnergy100
accel0.4
groundDamageScale1.0
projectileTypeFlierRocket
reloadDelay2.0
repairRate0
fireSoundSoundFireFlierRocket
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose22
description"F-16 (Normal Missiles)"
B 2 mods maxSpeed 80 · projectileType HaCkRocket · accel 0.9 · description "Raider"
explosionIdflashExpLarge
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"flyer"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank0.5
maxPitch0.5
maxSpeed80
minSpeed-2
lift0.75
maxAlt25
maxVertical10
maxDamage1.6
damageLevel{1.0, 1.0}
maxEnergy100
accel0.9
groundDamageScale1.0
projectileTypeHaCkRocket
reloadDelay0.0
repairRate0
fireSoundSoundFireFlierRocket
damageSoundSoundFlierCrash
ramDamage2.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose22
description"Raider"
Shipped by: GammY[MK2]{ATF}