⌂Starsiege: Tribes Community Archive

FlierData Scout5 community-made

Not part of the retail game. No Dynamix version of this name exists.

4mods
2variants
50%agreement
◨ In-game configuration

This community FlierData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (vehicle). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Vehicle
AB

2 variants across 4 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA2 modsB2 modsspread
maxSpeed200502 vals
projectileTypeFlierRocketSDiscShell2 vals
FireSound—SoundFireDisc1 vals
description"Kamakazie Scout""F-18 (Normal Missiles)"2 vals
fireSoundSoundFireFlierRocket—1 vals
groundDamageScale10.01.02 vals
maxDamage3.60.62 vals
ramDamage100.51.52 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

1 more properties that differ

reloadDelay

Same in all 2 variants (30)

explosionId flashExpLarge, debrisId flashDebrisLarge, className "Vehicle", shapeFile "flyer", shieldShapeName "shield_medium", mass 9.0, drag 1.0, density 1.2, maxBank 0.5, maxPitch 0.5, minSpeed -2, lift 0.75, maxAlt 25, maxVertical 10, damageLevel {1.0, 1.0}, maxEnergy 100, accel 0.4, repairRate 0, damageSound SoundFlierCrash, ramDamageType -1, mapFilter 2, mapIcon "M_vehicle", visibleToSensor true, shadowDetailMask 2, mountSound SoundFlyerMount, dismountSound SoundFlyerDismount, idleSound SoundFlyerIdle, moveSound SoundFlyerActive, visibleDriver true, driverPose 22

Neighbourhood

Points at

projectileTypeRocketData FlierRocketS2 mods
projectileTypeRocketData DiscShell / BulletData DiscShell2 mods

All 2 variants

A 2 mods the most-shipped version
explosionIdflashExpLarge
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"flyer"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank0.5
maxPitch0.5
maxSpeed200
minSpeed-2
lift0.75
maxAlt25
maxVertical10
maxDamage3.6
damageLevel{1.0, 1.0}
maxEnergy100
accel0.4
groundDamageScale10.0
projectileTypeFlierRocketS
reloadDelay0
repairRate0
fireSoundSoundFireFlierRocket
damageSoundSoundFlierCrash
ramDamage100.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose22
description"Kamakazie Scout"
Shipped by: GammY[MK2]{ATF}
B 2 mods maxSpeed 50 · projectileType DiscShell · FireSound SoundFireDisc · description "F-18 (Normal Missiles)"
explosionIdflashExpLarge
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"flyer"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank0.5
maxPitch0.5
maxSpeed50
minSpeed-2
lift0.75
maxAlt25
maxVertical10
maxDamage0.6
damageLevel{1.0, 1.0}
maxEnergy100
accel0.4
groundDamageScale1.0
projectileTypeDiscShell
reloadDelay0.5
repairRate0
FireSoundSoundFireDisc
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose22
description"F-18 (Normal Missiles)"