⌂Starsiege: Tribes Community Archive

FlierData Speeder community-made

Not part of the retail game. No Dynamix version of this name exists.

4mods
4variants
25%agreement
◨ In-game configuration

This community FlierData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (vehicle). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Vehicle
ABCD

4 variants across 4 mods; the most-shipped one is in 25% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA1 modsB1 modsC1 modsD1 modsspread
mass6.08.016.09.04 vals
maxEnergy1201201001002 vals
maxSpeed8045203504 vals
projectileTypeHvyChaingunBulletSpeederBulletYamatoFireBlasterBolt4 vals
minSpeed-20-5-5-23 vals
damageSoundSoundFlierCrashSoundFlierCrashSoundTankCrashSoundFlierCrash2 vals
accel1.10.70.2510.04 vals
maxAlt30.060.025354 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.

17 more properties that differ

maxBank, maxDamage, reloadDelay, description, drag, fireSound, lift, maxPitch, maxVertical, ramDamage, destroyDamage, driverPose, groundDamageScale, repairRate, shapeFile, shieldShapeName, visibleDriver

Same in all 4 variants (14)

explosionId flashExpLarge, debrisId flashDebrisLarge, className "Vehicle", density 1.2, damageLevel {1.0, 1.0}, ramDamageType -1, mapFilter 2, mapIcon "M_vehicle", visibleToSensor true, shadowDetailMask 2, mountSound SoundFlyerMount, dismountSound SoundFlyerDismount, idleSound SoundFlyerIdle, moveSound SoundFlyerActive

Neighbourhood

Points at

projectileTypeBulletData HvyChaingunBullet1 mods
projectileTypeBulletData SpeederBullet1 mods
projectileTypeRocketData YamatoFire1 mods
projectileTypeBulletData BlasterBolt / RocketData BlasterBolt1 mods

All 4 variants

A 1 mods the most-shipped version
explosionIdflashExpLarge
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"flyer"
shieldShapeName"shield_medium"
mass6.0
drag0.8
density1.2
maxBank0.75
maxPitch1.0
maxSpeed80
minSpeed-20
lift0.8
maxAlt30.0
maxVertical30
maxDamage1.3
damageLevel{1.0, 1.0}
maxEnergy120
accel1.1
groundDamageScale1.0
projectileTypeHvyChaingunBullet
reloadDelay0.08
repairRate0
fireSoundSoundFireMortar
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose22
description"Fighter"
Shipped by: tribalcombat
B 1 mods mass 8.0 · maxSpeed 45 · minSpeed -5 · projectileType SpeederBullet
explosionIdflashExpLarge
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"flyer"
shieldShapeName"shield_medium"
mass8.0
drag0.9
density1.2
maxBank0.8
maxPitch0.9
maxSpeed45
minSpeed-5
lift0.8
maxAlt60.0
maxVertical20
maxDamage1.5
damageLevel{1.0, 1.0}
maxEnergy120
accel0.7
groundDamageScale1.0
projectileTypeSpeederBullet
reloadDelay0.16
repairRate0
fireSoundshockExplosion
damageSoundSoundFlierCrash
ramDamage1.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose22
description"Fighter"
C 1 mods mass 16.0 · maxEnergy 100 · damageSound SoundTankCrash · maxSpeed 20
explosionIdflashExpLarge
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"hover_apc_sml"
shieldShapeName"shield_large"
mass16.0
drag1.0
density1.2
maxBank0.4
maxPitch0.3
maxSpeed20
minSpeed-5
lift0.6
maxAlt25
maxVertical10
maxDamage2.5
damageLevel{1.0, 1.0}
destroyDamage1.0
maxEnergy100
accel0.25
groundDamageScale0.50
projectileTypeYamatoFire
reloadDelay9.0
repairRate0.5
fireSoundSoundFireBlaster
damageSoundSoundTankCrash
ramDamage2
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDriverfalse
driverPose23
Shipped by: Gundam
D 1 mods mass 9.0 · maxEnergy 100 · maxSpeed 350 · minSpeed -2
explosionIdflashExpLarge
debrisIdflashDebrisLarge
className"Vehicle"
shapeFile"flyer"
shieldShapeName"shield_medium"
mass9.0
drag1.0
density1.2
maxBank1.5
maxPitch1.0
maxSpeed350
minSpeed-2
lift0.75
maxAlt35
maxVertical20
maxDamage1.0
damageLevel{1.0, 1.0}
maxEnergy100
accel10.0
groundDamageScale1.0
projectileTypeBlasterBolt
reloadDelay3.0
repairRate0
fireSoundSoundFireBlaster
damageSoundSoundFlierCrash
ramDamage2.5
ramDamageType-1
mapFilter2
mapIcon"M_vehicle"
visibleToSensortrue
shadowDetailMask2
mountSoundSoundFlyerMount
dismountSoundSoundFlyerDismount
idleSoundSoundFlyerIdle
moveSoundSoundFlyerActive
visibleDrivertrue
driverPose22
description"Speeder"
Shipped by: Knights_1.6