⌂Starsiege: Tribes Community Archive

GrenadeData VehicleBombAttack community-made

Not part of the retail game. No Dynamix version of this name exists.

3mods
2variants
67%agreement
AB

2 variants across 3 mods; the most-shipped one is in 67% of them — one version dominates.

What the variants disagree about

propertyA2 modsB1 modsspread
damageValue5.01.02 vals
damageType$BombDamageType$VehicleBombDamageType2 vals
muzzleVelocity1.00.02 vals
explosionRadius50.030.02 vals
kickBackStrength525.025.02 vals
liveTime5.00.12 vals
mass100.00.02 vals
projSpecialTime0.20.12 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

7 more properties that differ

terminalVelocity, acceleration, explosionTag, lightColor, lightRange, maxLevelFlightDist, smokeName

Same in all 2 variants (8)

bulletShapeName "mortar.dts", collideWithOwner True, ownerGraceMS 250, collisionRadius 0.3, elasticity 0.1, damageClass 1, totalTime 35.0, inheritedVelocityScale 1.0

All 2 variants

A 2 mods the most-shipped version
bulletShapeName"mortar.dts"
explosionTagmortarExp
collideWithOwnerTrue
ownerGraceMS250
collisionRadius0.3
mass100.0
elasticity0.1
muzzleVelocity1.0
terminalVelocity2.0
acceleration0.1
damageClass1
damageValue5.0
damageType$BombDamageType
explosionRadius50.0
kickBackStrength525.0
maxLevelFlightDist0
totalTime35.0
liveTime5.0
projSpecialTime0.2
inheritedVelocityScale1.0
smokeName"rsmoke.dts"
B 1 mods damageValue 1.0 · damageType $VehicleBombDamageType · muzzleVelocity 0.0 · explosionRadius 30.0
bulletShapeName"mortar.dts"
explosionTagBulletExp0
collideWithOwnerTrue
ownerGraceMS250
collisionRadius0.3
mass0.0
elasticity0.1
muzzleVelocity0.0
terminalVelocity200.0
acceleration1.0
damageClass1
damageValue1.0
damageType$VehicleBombDamageType
explosionRadius30.0
kickBackStrength25.0
maxLevelFlightDist30
totalTime35.0
liveTime0.1
projSpecialTime0.1
lightRange10.0
lightColor{ 1.0, 0.0, 0.0 }
inheritedVelocityScale1.0