ItemData AlarmPack community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 10 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
| property | A5 mods | B3 mods | C2 mods | spread |
|---|---|---|---|---|
| description | "Deployable Pussycat" | "Deployable Cat" | "Spy Sensor" | 3 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (11)
shapeFile "shieldPack", className "Backpack", heading $InvHead[ihDSe], imageType AlarmPackImage, shadowDetailMask 4, mass 2.0, elasticity 0.2, price 125, hudIcon "deployable", showWeaponBar true, hiliteOnActive true
Neighbourhood
Points at
| imageType | ItemImageData AlarmPackImage | 10 mods |
All 3 variants
A 5 mods the most-shipped version
| description | "Deployable Pussycat" |
|---|---|
| shapeFile | "shieldPack" |
| className | "Backpack" |
| heading | $InvHead[ihDSe] |
| imageType | AlarmPackImage |
| shadowDetailMask | 4 |
| mass | 2.0 |
| elasticity | 0.2 |
| price | 125 |
| hudIcon | "deployable" |
| showWeaponBar | true |
| hiliteOnActive | true |
B 3 mods description "Deployable Cat"
| description | "Deployable Cat" |
|---|---|
| shapeFile | "shieldPack" |
| className | "Backpack" |
| heading | $InvHead[ihDSe] |
| imageType | AlarmPackImage |
| shadowDetailMask | 4 |
| mass | 2.0 |
| elasticity | 0.2 |
| price | 125 |
| hudIcon | "deployable" |
| showWeaponBar | true |
| hiliteOnActive | true |
C 2 mods description "Spy Sensor"
| description | "Spy Sensor" |
|---|---|
| shapeFile | "shieldPack" |
| className | "Backpack" |
| heading | $InvHead[ihDSe] |
| imageType | AlarmPackImage |
| shadowDetailMask | 4 |
| mass | 2.0 |
| elasticity | 0.2 |
| price | 125 |
| hudIcon | "deployable" |
| showWeaponBar | true |
| hiliteOnActive | true |