ItemData AS community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (10)
description "Neutron Beam", className "Weapon", shapeFile "PaintGun", hudIcon "sniper", shadowDetailMask 4, imageType ASImage, price 30, showWeaponBar true, validateShape true, validateMaterials true
Neighbourhood
Points at
| imageType | ItemImageData ASImage | 2 mods |
All 2 variants
A 1 mods the most-shipped version
| description | "Neutron Beam" |
|---|---|
| className | "Weapon" |
| shapeFile | "PaintGun" |
| hudIcon | "sniper" |
| heading | "hSnipers Gear" |
| shadowDetailMask | 4 |
| imageType | ASImage |
| price | 30 |
| showWeaponBar | true |
| validateShape | true |
| validateMaterials | true |
B 1 mods heading "h:(Snipers Gear:("
| description | "Neutron Beam" |
|---|---|
| className | "Weapon" |
| shapeFile | "PaintGun" |
| hudIcon | "sniper" |
| heading | "h:(Snipers Gear:(" |
| shadowDetailMask | 4 |
| imageType | ASImage |
| price | 30 |
| showWeaponBar | true |
| validateShape | true |
| validateMaterials | true |