⌂Starsiege: Tribes Community Archive

ItemData AS community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Deployed
First person
Third person
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
heading"hSnipers Gear""h:(Snipers Gear:("2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (10)

description "Neutron Beam", className "Weapon", shapeFile "PaintGun", hudIcon "sniper", shadowDetailMask 4, imageType ASImage, price 30, showWeaponBar true, validateShape true, validateMaterials true

Neighbourhood

Points at

imageTypeItemImageData ASImage2 mods

All 2 variants

A 1 mods the most-shipped version
description"Neutron Beam"
className"Weapon"
shapeFile"PaintGun"
hudIcon"sniper"
heading"hSnipers Gear"
shadowDetailMask4
imageTypeASImage
price30
showWeaponBartrue
validateShapetrue
validateMaterialstrue
Shipped by: GammY[MK2]
B 1 mods heading "h:(Snipers Gear:("
description"Neutron Beam"
className"Weapon"
shapeFile"PaintGun"
hudIcon"sniper"
heading"h:(Snipers Gear:("
shadowDetailMask4
imageTypeASImage
price30
showWeaponBartrue
validateShapetrue
validateMaterialstrue
Shipped by: {ATF}