⌂Starsiege: Tribes Community Archive

ItemData BA community-made

Not part of the retail game. No Dynamix version of this name exists.

8mods
3variants
75%agreement
◨ In-game configuration

This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Deployed
Carried on player
ABC

3 variants across 8 mods; the most-shipped one is in 75% of them — one version dominates.

What the variants disagree about

propertyA6 modsB1 modsC1 modsspread
description"Base Alarm""Base Alarm""Sound Alarm"2 vals
heading"gSensors""dDeployables""gSensors"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (10)

shapeFile "camera", className "Backpack", imageType BAImage, shadowDetailMask 4, mass 2.0, elasticity 0.2, price 500, hudIcon "deployable", showWeaponBar true, hiliteOnActive true

Neighbourhood

Points at

imageTypeItemImageData BAImage8 mods

All 3 variants

A 6 mods the most-shipped version
description"Base Alarm"
shapeFile"camera"
className"Backpack"
heading"gSensors"
imageTypeBAImage
shadowDetailMask4
mass2.0
elasticity0.2
price500
hudIcon"deployable"
showWeaponBartrue
hiliteOnActivetrue
B 1 mods heading "dDeployables"
description"Base Alarm"
shapeFile"camera"
className"Backpack"
heading"dDeployables"
imageTypeBAImage
shadowDetailMask4
mass2.0
elasticity0.2
price500
hudIcon"deployable"
showWeaponBartrue
hiliteOnActivetrue
Shipped by: Ultra_XL
C 1 mods description "Sound Alarm"
description"Sound Alarm"
shapeFile"camera"
className"Backpack"
heading"gSensors"
imageTypeBAImage
shadowDetailMask4
mass2.0
elasticity0.2
price500
hudIcon"deployable"
showWeaponBartrue
hiliteOnActivetrue
Shipped by: Blur_Of_Insanity