ItemData BaseCloakPack community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 20 mods; the most-shipped one is in 95% of them — almost everyone ships the same version.
What the variants disagree about
| property | A19 mods | B1 mods | spread |
|---|---|---|---|
| heading | $InvHead[ihDOb] | dDeployables | 2 vals |
| shapeFile | "magcargo" | "generator_p" | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (10)
description "Base Cloaking Device", className "Backpack", imageType BaseCloakPackImage, shadowDetailMask 4, mass 2.5, elasticity 0.2, price 1350, hudIcon "deployable", showWeaponBar true, hiliteOnActive true
Neighbourhood
Points at
| imageType | ItemImageData BaseCloakPackImage | 20 mods |
All 2 variants
A 19 mods the most-shipped version
| description | "Base Cloaking Device" |
|---|---|
| shapeFile | "magcargo" |
| className | "Backpack" |
| heading | $InvHead[ihDOb] |
| imageType | BaseCloakPackImage |
| shadowDetailMask | 4 |
| mass | 2.5 |
| elasticity | 0.2 |
| price | 1350 |
| hudIcon | "deployable" |
| showWeaponBar | true |
| hiliteOnActive | true |
B 1 mods heading dDeployables · shapeFile "generator_p"
| description | "Base Cloaking Device" |
|---|---|
| shapeFile | "generator_p" |
| className | "Backpack" |
| heading | dDeployables |
| imageType | BaseCloakPackImage |
| shadowDetailMask | 4 |
| mass | 2.5 |
| elasticity | 0.2 |
| price | 1350 |
| hudIcon | "deployable" |
| showWeaponBar | true |
| hiliteOnActive | true |