⌂Starsiege: Tribes Community Archive

ItemData BeaconGun community-made

Not part of the retail game. No Dynamix version of this name exists.

6mods
2variants
67%agreement
◨ In-game configuration

This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Deployed
First person
Third person
AB

2 variants across 6 mods; the most-shipped one is in 67% of them — one version dominates.

What the variants disagree about

propertyA4 modsB2 modsspread
classname"Tool""Weapon"2 vals
price774502 vals
heading"fTools"$InvHead[ihWea]2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (6)

description "Beacon Gun", shapeFile "PaintGun", hudIcon "mortar", shadowDetailMask 4, imageType BeaconGunImage, showWeaponBar true

Neighbourhood

Points at

imageTypeItemImageData BeaconGunImage6 mods

All 2 variants

A 4 mods the most-shipped version
heading"fTools"
description"Beacon Gun"
classname"Tool"
shapeFile"PaintGun"
hudIcon"mortar"
shadowDetailMask4
imageTypeBeaconGunImage
price77
showWeaponBartrue
B 2 mods classname "Weapon" · price 450 · heading $InvHead[ihWea]
heading$InvHead[ihWea]
description"Beacon Gun"
classname"Weapon"
shapeFile"PaintGun"
hudIcon"mortar"
shadowDetailMask4
imageTypeBeaconGunImage
price450
showWeaponBartrue