ItemData Beam2 community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 10 mods; the most-shipped one is in 90% of them — almost everyone ships the same version.
What the variants disagree about
| property | A9 mods | B1 mods | spread |
|---|---|---|---|
| shapeFile | "sniper" | "repairgun" | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (5)
description "Beam2", className "Weapon", shadowDetailMask 4, imageType Beam2Image, showWeaponBar false
Neighbourhood
Points at
| imageType | ItemImageData Beam2Image | 10 mods |
All 2 variants
A 9 mods the most-shipped version
| description | "Beam2" |
|---|---|
| className | "Weapon" |
| shapeFile | "sniper" |
| shadowDetailMask | 4 |
| imageType | Beam2Image |
| showWeaponBar | false |
B 1 mods shapeFile "repairgun"
| description | "Beam2" |
|---|---|
| className | "Weapon" |
| shapeFile | "repairgun" |
| shadowDetailMask | 4 |
| imageType | Beam2Image |
| showWeaponBar | false |