ItemData BF2 community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (deployed). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (9)
description "Enemy Displacer Bomb", shapeFile "Magcargo", hudIcon "sniper", shadowDetailMask 4, price 500, className "HandAmmo", showWeaponBar true, validateShape true, validateMaterials true
All 2 variants
A 1 mods the most-shipped version
| description | "Enemy Displacer Bomb" |
|---|---|
| shapeFile | "Magcargo" |
| heading | "rTools" |
| hudIcon | "sniper" |
| shadowDetailMask | 4 |
| price | 500 |
| className | "HandAmmo" |
| showWeaponBar | true |
| validateShape | true |
| validateMaterials | true |
B 1 mods heading "rHaCk's Tools"
| description | "Enemy Displacer Bomb" |
|---|---|
| shapeFile | "Magcargo" |
| heading | "rHaCk's Tools" |
| hudIcon | "sniper" |
| shadowDetailMask | 4 |
| price | 500 |
| className | "HandAmmo" |
| showWeaponBar | true |
| validateShape | true |
| validateMaterials | true |