ItemData BlastDoorPack community-made Not part of the retail game. No Dynamix version of this name exists.
30 mods
8 variants
23% agreement
◨ In-game configuration
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
Deployed Carried on player 8 variants across 30 mods; the most-shipped one is in 23% of them — no consensus at all — nearly every mod made its own.
What the variants disagree about Shaded cells differ from most-shipped . — = property absent. spread counts distinct values across all 8 variants, not just the 5 shown.
Same in all 8 variants (6) className "Backpack", shadowDetailMask 4, elasticity 0.2, hudIcon "deployable", showWeaponBar true, hiliteOnActive true
Neighbourhood Points at All 8 variants A 7 mods the most-shipped version description "Blast Door" shapeFile "ammo2" className "Backpack" heading $InvHead[ihEqu] imageType BlastDoorpackImage shadowDetailMask 4 mass 2.5 elasticity 0.2 price 650 hudIcon "deployable" showWeaponBar true hiliteOnActive true
B 6 mods heading "h(Depolyables)" description "Blast Door" shapeFile "ammo2" className "Backpack" heading "h(Depolyables)" imageType BlastDoorpackImage shadowDetailMask 4 mass 2.5 elasticity 0.2 price 650 hudIcon "deployable" showWeaponBar true hiliteOnActive true
C 5 mods price 500 · heading "pDoors" · shapeFile "AmmoPack" description "Blast Door" shapeFile "AmmoPack" className "Backpack" heading "pDoors" imageType BlastDoorPackImage shadowDetailMask 4 mass 2.5 elasticity 0.2 price 500 hudIcon "deployable" showWeaponBar true hiliteOnActive true
D 4 mods price 420 · heading "pDoors" · shapeFile "discammo" description "Blast Door" shapeFile "discammo" className "Backpack" heading "pDoors" imageType BlastDoorPackImage shadowDetailMask 4 mass 2.5 elasticity 0.2 price 420 hudIcon "deployable" showWeaponBar true hiliteOnActive true
E 4 mods price 50 · heading "nDoors - Walls - Platforms" · shapeFile "AmmoPack" description "Blast Door" shapeFile "AmmoPack" className "Backpack" heading "nDoors - Walls - Platforms" imageType BlastDoorPackImage shadowDetailMask 4 mass 2.5 elasticity 0.2 price 50 hudIcon "deployable" showWeaponBar true hiliteOnActive true
F 2 mods price 2000 · imageType BlastDoorImage · heading "hDefense" · shapeFile "AmmoPack" description "Blast Door" shapeFile "AmmoPack" className "Backpack" heading "hDefense" imageType BlastDoorImage shadowDetailMask 4 mass 1.5 elasticity 0.2 price 2000 hudIcon "deployable" showWeaponBar true hiliteOnActive true
G 1 mods price 1200 · heading "lDeployables" · shapeFile "shieldpack" · mass 5.0 description "Blast Door" shapeFile "shieldpack" className "Backpack" heading "lDeployables" imageType BlastDoorPackImage shadowDetailMask 4 mass 5.0 elasticity 0.2 price 1200 hudIcon "deployable" showWeaponBar true hiliteOnActive true
H 1 mods description "[Blast Door]" · heading "h.:(Depolyables):." description "[Blast Door]" shapeFile "ammo2" className "Backpack" heading "h.:(Depolyables):." imageType BlastDoorpackImage shadowDetailMask 4 mass 2.5 elasticity 0.2 price 650 hudIcon "deployable" showWeaponBar true hiliteOnActive true