ItemData BridgePack community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
| property | A1 mods | B1 mods | spread |
|---|---|---|---|
| description | "Bridge" | "Bridge Kit" | 2 vals |
| heading | $InvHead[ihRem] | iBarrier | 2 vals |
| showWeaponBar | true | false | 2 vals |
| mass | 0.5 | 2.0 | 2 vals |
| elasticity | 0.2 | — | 1 vals |
| hiliteOnActive | true | false | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (6)
shapeFile "AmmoPack", className "Backpack", imageType BridgePackImage, shadowDetailMask 4, price 1500, hudIcon "deployable"
Neighbourhood
Points at
| imageType | ItemImageData BridgePackImage | 2 mods |
All 2 variants
A 1 mods the most-shipped version
| description | "Bridge" |
|---|---|
| shapeFile | "AmmoPack" |
| className | "Backpack" |
| heading | $InvHead[ihRem] |
| imageType | BridgePackImage |
| shadowDetailMask | 4 |
| mass | 0.5 |
| elasticity | 0.2 |
| price | 1500 |
| hudIcon | "deployable" |
| showWeaponBar | true |
| hiliteOnActive | true |
B 1 mods description "Bridge Kit" · heading iBarrier · showWeaponBar false · mass 2.0
| description | "Bridge Kit" |
|---|---|
| shapeFile | "ammopack" |
| className | "Backpack" |
| heading | iBarrier |
| imageType | BridgePackImage |
| shadowDetailMask | 4 |
| mass | 2.0 |
| price | 1500 |
| hudIcon | "deployable" |
| showWeaponBar | false |
| hiliteOnActive | false |