ItemData CommandShipPack community-made Not part of the retail game. No Dynamix version of this name exists.
18 mods
4 variants
50% agreement
◨ In-game configuration
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
Deployed Carried on player 4 variants across 18 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about property A 9 mods B 5 mods C 3 mods D 1 mods spread price 500000 500000 500000 5000 2 vals description "Command Ship Beacon" "CommandShip" "Command Ship" "Mini Base" 4 vals heading $InvHead[ihRem] $InvHead[ihRem] $InvHead[ihRem] dDeployables 2 vals shapeFile "anten_small" "anten_small" "generator_p" "generator_p" 2 vals mass 0.5 0.5 0.5 0.2 2 vals
Shaded cells differ from most-shipped . — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.
Same in all 4 variants (7) className "Backpack", shadowDetailMask 4, imageType CommandShipPackImage, elasticity 0.2, hudIcon "deployable", showWeaponBar true, hiliteOnActive true
Neighbourhood Points at All 4 variants A 9 mods the most-shipped version description "Command Ship Beacon" shapeFile "anten_small" className "Backpack" heading $InvHead[ihRem] shadowDetailMask 4 imageType CommandShipPackImage mass 0.5 elasticity 0.2 price 500000 hudIcon "deployable" showWeaponBar true hiliteOnActive true
B 5 mods description "CommandShip" description "CommandShip" shapeFile "anten_small" className "Backpack" heading $InvHead[ihRem] shadowDetailMask 4 imageType CommandShipPackImage mass 0.5 elasticity 0.2 price 500000 hudIcon "deployable" showWeaponBar true hiliteOnActive true
C 3 mods description "Command Ship" · shapeFile "generator_p" description "Command Ship" shapeFile "generator_p" className "Backpack" heading $InvHead[ihRem] shadowDetailMask 4 imageType CommandShipPackImage mass 0.5 elasticity 0.2 price 500000 hudIcon "deployable" showWeaponBar true hiliteOnActive true
D 1 mods price 5000 · description "Mini Base" · heading dDeployables · shapeFile "generator_p" description "Mini Base" shapeFile "generator_p" className "Backpack" heading dDeployables shadowDetailMask 4 imageType CommandShipPackImage mass 0.2 elasticity 0.2 price 5000 hudIcon "deployable" showWeaponBar true hiliteOnActive true