ItemData FBWRocketLauncher community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (projectile). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
| property | A1 mods | B1 mods | spread |
|---|---|---|---|
| description | "Slayer" | "Nuke Weapon" | 2 vals |
| heading | "bWeapons" | "TWeapons" | 2 vals |
| showWeaponBar | true | false | 2 vals |
| showInventory | false | true | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (6)
className "Weapon", shapeFile "wpn_fbwlauncher", hudIcon "FBW", shadowDetailMask 4, imageType FBWRocketLauncherImage, price 1000
Neighbourhood
Points at
| imageType | ItemImageData FBWRocketLauncherImage | 2 mods |
All 2 variants
A 1 mods the most-shipped version
| description | "Slayer" |
|---|---|
| className | "Weapon" |
| shapeFile | "wpn_fbwlauncher" |
| hudIcon | "FBW" |
| heading | "bWeapons" |
| shadowDetailMask | 4 |
| imageType | FBWRocketLauncherImage |
| price | 1000 |
| showWeaponBar | true |
| showInventory | false |
B 1 mods description "Nuke Weapon" · heading "TWeapons" · showWeaponBar false · showInventory true
| description | "Nuke Weapon" |
|---|---|
| className | "Weapon" |
| shapeFile | "wpn_fbwlauncher" |
| hudIcon | "FBW" |
| heading | "TWeapons" |
| shadowDetailMask | 4 |
| imageType | FBWRocketLauncherImage |
| price | 1000 |
| showWeaponBar | false |
| showInventory | true |