ItemData GateGun community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 3 mods; the most-shipped one is in 67% of them — one version dominates.
What the variants disagree about
| property | A2 mods | B1 mods | spread |
|---|---|---|---|
| description | "Heavens Gate" | "Portal Device" | 2 vals |
| showWeaponBar | false | true | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (7)
className "Tool", shapeFile "paintgun", hudIcon "targetlaser", heading $InvHead[ihtool], shadowDetailMask 4, imageType GateGunImage, price 50
Neighbourhood
Points at
| imageType | ItemImageData GateGunImage | 3 mods |
All 2 variants
A 2 mods the most-shipped version
| description | "Heavens Gate" |
|---|---|
| className | "Tool" |
| shapeFile | "paintgun" |
| hudIcon | "targetlaser" |
| heading | $InvHead[ihtool] |
| shadowDetailMask | 4 |
| imageType | GateGunImage |
| price | 50 |
| showWeaponBar | false |
B 1 mods description "Portal Device" · showWeaponBar true
| description | "Portal Device" |
|---|---|
| className | "Tool" |
| shapeFile | "paintgun" |
| hudIcon | "targetlaser" |
| heading | $InvHead[ihtool] |
| shadowDetailMask | 4 |
| imageType | GateGunImage |
| price | 50 |
| showWeaponBar | true |