ItemData MiniSAMTurretPack community-made Not part of the retail game. No Dynamix version of this name exists.
35 mods
5 variants
63% agreement
◨ In-game configuration
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
Deployed Carried on player 5 variants across 35 mods; the most-shipped one is in 63% of them — one version dominates.
What the variants disagree about property A 22 mods B 7 mods C 3 mods D 2 mods E 1 mods spread price 350 350 0 350 350 2 vals description "Mini-S.A.M Turret" "Missile Turret" "S.A.M Turret System" "S.A.M Turret" "Mini-S.A.M Turret" 4 vals heading "LTurretsVX" $InvHead[ihTur] $InvHead[ihTur] $InvHead[ihTur] "LTurrets" 3 vals
Shaded cells differ from most-shipped . — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.
Same in all 5 variants (9) shapeFile "remoteturret", className "Backpack", imageType MiniSAMTurretPackImage, shadowDetailMask 4, mass 2.0, elasticity 0.2, hudIcon "deployable", showWeaponBar true, hiliteOnActive true
Neighbourhood Points at All 5 variants A 22 mods the most-shipped version description "Mini-S.A.M Turret" shapeFile "remoteturret" className "Backpack" heading "LTurretsVX" imageType MiniSAMTurretPackImage shadowDetailMask 4 mass 2.0 elasticity 0.2 price 350 hudIcon "deployable" showWeaponBar true hiliteOnActive true
B 7 mods description "Missile Turret" · heading $InvHead[ihTur] description "Missile Turret" shapeFile "remoteturret" className "Backpack" heading $InvHead[ihTur] imageType MiniSAMTurretPackImage shadowDetailMask 4 mass 2.0 elasticity 0.2 price 350 hudIcon "deployable" showWeaponBar true hiliteOnActive true
C 3 mods price 0 · description "S.A.M Turret System" · heading $InvHead[ihTur] description "S.A.M Turret System" shapeFile "remoteturret" className "Backpack" heading $InvHead[ihTur] imageType MiniSAMTurretPackImage shadowDetailMask 4 mass 2.0 elasticity 0.2 price 0 hudIcon "deployable" showWeaponBar true hiliteOnActive true
D 2 mods description "S.A.M Turret" · heading $InvHead[ihTur] description "S.A.M Turret" shapeFile "remoteturret" className "Backpack" heading $InvHead[ihTur] imageType MiniSAMTurretPackImage shadowDetailMask 4 mass 2.0 elasticity 0.2 price 350 hudIcon "deployable" showWeaponBar true hiliteOnActive true
E 1 mods heading "LTurrets" description "Mini-S.A.M Turret" shapeFile "remoteturret" className "Backpack" heading "LTurrets" imageType MiniSAMTurretPackImage shadowDetailMask 4 mass 2.0 elasticity 0.2 price 350 hudIcon "deployable" showWeaponBar true hiliteOnActive true