ItemData PlasmaELF community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 6 mods; the most-shipped one is in 83% of them — almost everyone ships the same version.
What the variants disagree about
| property | A5 mods | B1 mods | spread |
|---|---|---|---|
| description | "Plasma Beam" | "[Plasma Beam]" | 2 vals |
| heading | "e(Plasma)" | "e.:]Fire[:." | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (7)
shapeFile "Shotgun", hudIcon "energyRifle", className "Weapon", shadowDetailMask 4, imageType PlasmaELFImage, showWeaponBar true, price 600
Neighbourhood
Points at
| imageType | ItemImageData PlasmaELFImage | 6 mods |
All 2 variants
A 5 mods the most-shipped version
| description | "Plasma Beam" |
|---|---|
| shapeFile | "Shotgun" |
| hudIcon | "energyRifle" |
| className | "Weapon" |
| heading | "e(Plasma)" |
| shadowDetailMask | 4 |
| imageType | PlasmaELFImage |
| showWeaponBar | true |
| price | 600 |
B 1 mods description "[Plasma Beam]" · heading "e.:]Fire[:."
| description | "[Plasma Beam]" |
|---|---|
| shapeFile | "Shotgun" |
| hudIcon | "energyRifle" |
| className | "Weapon" |
| heading | "e.:]Fire[:." |
| shadowDetailMask | 4 |
| imageType | PlasmaELFImage |
| showWeaponBar | true |
| price | 600 |