ItemData RailTurretPack community-made Not part of the retail game. No Dynamix version of this name exists.
15 mods
8 variants
40% agreement
◨ In-game configuration
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
Deployed Carried on player 8 variants across 15 mods; the most-shipped one is in 40% of them — no version dominates — this name was forked hard.
What the variants disagree about Shaded cells differ from most-shipped . — = property absent. spread counts distinct values across all 8 variants, not just the 5 shown.
Same in all 8 variants (6) className "Backpack", shadowDetailMask 4, elasticity 0.2, hudIcon "deployable", showWeaponBar true, hiliteOnActive true
Neighbourhood Points at All 8 variants A 6 mods the most-shipped version description "Rail Turret" shapeFile "remoteturret" className "Backpack" heading "h(Deployables)" imageType RailTurretPackImage shadowDetailMask 4 mass 1 elasticity 0.2 price 200 hudIcon "deployable" showWeaponBar true hiliteOnActive true
B 2 mods price 850 · heading $InvHead[ihTur] · mass 2.0 description "Rail Turret" shapeFile "remoteturret" className "Backpack" heading $InvHead[ihTur] imageType RailTurretPackImage shadowDetailMask 4 mass 2.0 elasticity 0.2 price 850 hudIcon "deployable" showWeaponBar true hiliteOnActive true
C 2 mods price 350 · heading "jBig Turrets" · mass 2.0 description "Rail Turret" shapeFile "remoteturret" className "Backpack" heading "jBig Turrets" imageType RailTurretPackImage shadowDetailMask 4 mass 2.0 elasticity 0.2 price 350 hudIcon "deployable" showWeaponBar true hiliteOnActive true
D 1 mods price 850 · description "Railgun Turret" · heading $InvHead[ihDWe] · mass 2.0 description "Railgun Turret" shapeFile "remoteturret" className "Backpack" heading $InvHead[ihDWe] imageType RailTurretPackImage shadowDetailMask 4 mass 2.0 elasticity 0.2 price 850 hudIcon "deployable" showWeaponBar true hiliteOnActive true
E 1 mods price 850 · heading $InvHead[ihDWe] · mass 2.0 description "Rail Turret" shapeFile "remoteturret" className "Backpack" heading $InvHead[ihDWe] imageType RailTurretPackImage shadowDetailMask 4 mass 2.0 elasticity 0.2 price 850 hudIcon "deployable" showWeaponBar true hiliteOnActive true
F 1 mods description "[Rail Turret]" · heading "h.:]Deployables[:." description "[Rail Turret]" shapeFile "remoteturret" className "Backpack" heading "h.:]Deployables[:." imageType RailTurretPackImage shadowDetailMask 4 mass 1 elasticity 0.2 price 200 hudIcon "deployable" showWeaponBar true hiliteOnActive true
G 1 mods price 3050 · description "Heavy Laser Turret" · heading $InvHead[ihDWe] · mass 2.0 description "Heavy Laser Turret" shapeFile "remoteturret" className "Backpack" heading $InvHead[ihDWe] imageType RailTurretPackImage shadowDetailMask 4 mass 2.0 elasticity 0.2 price 3050 hudIcon "deployable" showWeaponBar true hiliteOnActive true
H 1 mods price 850 · imageType CameraPackImage · description "PhaserRail Turret" · heading "dDeployables" description "PhaserRail Turret" shapeFile "camera" className "Backpack" heading "dDeployables" imageType CameraPackImage shadowDetailMask 4 mass 2.0 elasticity 0.2 price 850 hudIcon "deployable" showWeaponBar true hiliteOnActive true