ItemData ShockRfile community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 4 mods; the most-shipped one is in 75% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (7)
description "Shock Rifle", className "Weapon", hudIcon "plasma", shadowDetailMask 4, imageType ShockRfileImage, price 125, showWeaponBar true
Neighbourhood
Points at
| imageType | ItemImageData ShockRfileImage | 4 mods |
All 2 variants
A 3 mods the most-shipped version
| description | "Shock Rifle" |
|---|---|
| className | "Weapon" |
| shapeFile | "sniper" |
| hudIcon | "plasma" |
| heading | $InvHead[ihEne] |
| shadowDetailMask | 4 |
| imageType | ShockRfileImage |
| price | 125 |
| showWeaponBar | true |
B 1 mods heading "bWeapons" · shapeFile "plasma"
| description | "Shock Rifle" |
|---|---|
| className | weapon |
| shapeFile | "plasma" |
| hudIcon | "plasma" |
| heading | "bWeapons" |
| shadowDetailMask | 4 |
| imageType | ShockRfileImage |
| price | 125 |
| showWeaponBar | true |