ItemData TitanBurstPack community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemData ships no new art — it reuses 2 existing Dynamix models, shown in the configurations the mod's script uses (deployed, carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 3 mods; the most-shipped one is in 67% of them — one version dominates.
What the variants disagree about
| property | A2 mods | B1 mods | spread |
|---|---|---|---|
| description | "Sonic Burst Pack" | "Titan Burst Pack" | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (9)
shapeFile "sensor_small", className "Backpack", heading $InvHead[ihBac], shadowDetailMask 4, imageType TitanBurstPackImage, price 1750, hudIcon "shieldpack", showWeaponBar true, hiliteOnActive true
Neighbourhood
Points at
| imageType | ItemImageData TitanBurstPackImage | 3 mods |
All 2 variants
A 2 mods the most-shipped version
| description | "Sonic Burst Pack" |
|---|---|
| shapeFile | "sensor_small" |
| className | "Backpack" |
| heading | $InvHead[ihBac] |
| shadowDetailMask | 4 |
| imageType | TitanBurstPackImage |
| price | 1750 |
| hudIcon | "shieldpack" |
| showWeaponBar | true |
| hiliteOnActive | true |
B 1 mods description "Titan Burst Pack"
| description | "Titan Burst Pack" |
|---|---|
| shapeFile | "sensor_small" |
| className | "Backpack" |
| heading | $InvHead[ihBac] |
| shadowDetailMask | 4 |
| imageType | TitanBurstPackImage |
| price | 1750 |
| hudIcon | "shieldpack" |
| showWeaponBar | true |
| hiliteOnActive | true |