⌂Starsiege: Tribes Community Archive

ItemImageData AGGImage community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
fireTime2.01.72 vals
reloadTime0.51.72 vals
projectileTypeAGGShellinyuyasha2 vals
shapeFile"mortargun""shotgun"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (12)

mountPoint 0, weaponType 0, ammoType MortarAmmo, accuFire false, lightType 3, lightRadius 3, lightTime 1, lightColor { 0.6, 1, 1.0 }, sfxFire SoundFireMortar, sfxActivate SoundPickUpWeapon, sfxReload SoundMortarReload, sfxReady SoundMortarIdle

Neighbourhood

Used by

ItemData AGGimageType

Points at

projectileTypeGrenadeData AGGShell / BulletData AGGShell1 mods
projectileTypeinyuyasha — never declared in this corpus1 mods
sfxFireSoundData SoundFireMortar2 mods
sfxActivateSoundData SoundPickUpWeapon2 mods
sfxReadySoundData SoundMortarIdle2 mods

All 2 variants

A 1 mods the most-shipped version
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeMortarAmmo
projectileTypeAGGShell
accuFirefalse
reloadTime0.5
fireTime2.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundFireMortar
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
Shipped by: GammY[MK2]
B 1 mods fireTime 1.7 · reloadTime 1.7 · projectileType inyuyasha · shapeFile "shotgun"
shapeFile"shotgun"
mountPoint0
weaponType0
ammoTypeMortarAmmo
projectileTypeinyuyasha
accuFirefalse
reloadTime1.7
fireTime1.7
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundFireMortar
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
Shipped by: {ATF}