⌂Starsiege: Tribes Community Archive

ItemImageData AngelFireImage community-made

Not part of the retail game. No Dynamix version of this name exists.

17mods
5variants
76%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCDE

5 variants across 17 mods; the most-shipped one is in 76% of them — one version dominates.

What the variants disagree about

propertyA13 modsB2 modsC1 modsD1 modsE1 modsspread
fireTime0.20.20.20.20.052 vals
reloadTime0.900.9030.00.900.053 vals
projectileTypeAngelFireGrenAngelFireGren—BasicRocketAngelFireGren2 vals
sfxFireSoundJetHeavySoundJetHeavydebrisLargeExplosionSoundJetHeavySoundJetHeavy2 vals
mountOffset{ 0.0, 0.0, 0.45 }{ 0.0, 0.0, 0.45 }{ -1.0, -0.28, 0.45 }{ 0.0, 0.0, 0.0 }{ 0.0, 0.0, 0.45 }3 vals
lightColor{ 0.6, 1, 1 }{ 0.25, 1.0, 0.25 }{ 0.6, 1, 1 }{ 0.6, 1, 1 }{ 0.6, 1, 1 }2 vals
mountRotation{ 0, 1.5, 0 }{ 0, 1.5, 0 }{ 0, 1.5, 0 }{ 0, 0.0, 0 }{ 0, 1.5, 0 }2 vals
sfxReloadSoundDryFireSoundDryFireSoundFireMortarSoundDryFireSoundDryFire2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.

1 more properties that differ

shapeFile

Same in all 5 variants (9)

mountPoint 0, weaponType 0, minEnergy 5, maxEnergy 25, accuFire false, lightType 3, lightRadius 3, lightTime 1, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData AngelFireimageType

Points at

projectileTypeGrenadeData AngelFireGren16 mods
projectileTypeRocketData BasicRocket1 mods
sfxFireSoundData SoundJetHeavy17 mods
sfxFireSoundData debrisLargeExplosion1 mods
sfxActivateSoundData SoundPickUpWeapon18 mods

All 5 variants

A 13 mods the most-shipped version
shapeFile"enbolt"
mountPoint0
mountOffset{ 0.0, 0.0, 0.45 }
mountRotation{ 0, 1.5, 0 }
weaponType0
reloadTime0.90
fireTime0.2
minEnergy5
maxEnergy25
projectileTypeAngelFireGren
accuFirefalse
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFireSoundJetHeavy
sfxReloadSoundDryFire
sfxActivateSoundPickUpWeapon
B 2 mods lightColor { 0.25, 1.0, 0.25 }
shapeFile"enbolt"
mountPoint0
mountOffset{ 0.0, 0.0, 0.45 }
mountRotation{ 0, 1.5, 0 }
weaponType0
reloadTime0.90
fireTime0.2
minEnergy5
maxEnergy25
projectileTypeAngelFireGren
accuFirefalse
lightType3
lightRadius3
lightTime1
lightColor{ 0.25, 1.0, 0.25 }
sfxFireSoundJetHeavy
sfxReloadSoundDryFire
sfxActivateSoundPickUpWeapon
C 1 mods reloadTime 30.0 · no projectileType · sfxFire debrisLargeExplosion · mountOffset { -1.0, -0.28, 0.45 }
shapeFile"liqcyl"
mountPoint0
mountOffset{ -1.0, -0.28, 0.45 }
mountRotation{ 0, 1.5, 0 }
weaponType0
reloadTime30.0
fireTime0.2
minEnergy5
maxEnergy25
accuFirefalse
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFiredebrisLargeExplosion
sfxReloadSoundFireMortar
sfxActivateSoundPickUpWeapon
Shipped by: Apteryx_V2
D 1 mods projectileType BasicRocket · mountOffset { 0.0, 0.0, 0.0 } · mountRotation { 0, 0.0, 0 }
shapeFile"enbolt"
mountPoint0
mountOffset{ 0.0, 0.0, 0.0 }
mountRotation{ 0, 0.0, 0 }
weaponType0
reloadTime0.90
fireTime0.2
minEnergy5
maxEnergy25
projectileTypeBasicRocket
accuFirefalse
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFireSoundJetHeavy
sfxReloadSoundDryFire
sfxActivateSoundPickUpWeapon
Shipped by: Annihilation1.50
E 1 mods fireTime 0.05 · reloadTime 0.05
shapeFile"enbolt"
mountPoint0
mountOffset{ 0.0, 0.0, 0.45 }
mountRotation{ 0, 1.5, 0 }
weaponType0
reloadTime0.05
fireTime0.05
minEnergy5
maxEnergy25
projectileTypeAngelFireGren
accuFirefalse
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFireSoundJetHeavy
sfxReloadSoundDryFire
sfxActivateSoundPickUpWeapon
Shipped by: ultrannihilation