ItemImageData AngelFireImage community-made
Not part of the retail game. No Dynamix version of this name exists.
17mods
5variants
76%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
5 variants across 17 mods; the most-shipped one is in 76% of them — one version dominates.
What the variants disagree about
| property | A13 mods | B2 mods | C1 mods | D1 mods | E1 mods | spread |
|---|
| fireTime | 0.2 | 0.2 | 0.2 | 0.2 | 0.05 | 2 vals |
|---|
| reloadTime | 0.90 | 0.90 | 30.0 | 0.90 | 0.05 | 3 vals |
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| projectileType | AngelFireGren | AngelFireGren | — | BasicRocket | AngelFireGren | 2 vals |
|---|
| sfxFire | SoundJetHeavy | SoundJetHeavy | debrisLargeExplosion | SoundJetHeavy | SoundJetHeavy | 2 vals |
|---|
| mountOffset | { 0.0, 0.0, 0.45 } | { 0.0, 0.0, 0.45 } | { -1.0, -0.28, 0.45 } | { 0.0, 0.0, 0.0 } | { 0.0, 0.0, 0.45 } | 3 vals |
|---|
| lightColor | { 0.6, 1, 1 } | { 0.25, 1.0, 0.25 } | { 0.6, 1, 1 } | { 0.6, 1, 1 } | { 0.6, 1, 1 } | 2 vals |
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| mountRotation | { 0, 1.5, 0 } | { 0, 1.5, 0 } | { 0, 1.5, 0 } | { 0, 0.0, 0 } | { 0, 1.5, 0 } | 2 vals |
|---|
| sfxReload | SoundDryFire | SoundDryFire | SoundFireMortar | SoundDryFire | SoundDryFire | 2 vals |
|---|
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.
1 more properties that differ
shapeFile
Same in all 5 variants (9)
mountPoint 0, weaponType 0, minEnergy 5, maxEnergy 25, accuFire false, lightType 3, lightRadius 3, lightTime 1, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
Points at
All 5 variants
A 13 mods the most-shipped version
| shapeFile | "enbolt" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0.0, 0.0, 0.45 } |
|---|
| mountRotation | { 0, 1.5, 0 } |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0.90 |
|---|
| fireTime | 0.2 |
|---|
| minEnergy | 5 |
|---|
| maxEnergy | 25 |
|---|
| projectileType | AngelFireGren |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundJetHeavy |
|---|
| sfxReload | SoundDryFire |
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| sfxActivate | SoundPickUpWeapon |
|---|
B 2 mods lightColor { 0.25, 1.0, 0.25 }
| shapeFile | "enbolt" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0.0, 0.0, 0.45 } |
|---|
| mountRotation | { 0, 1.5, 0 } |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0.90 |
|---|
| fireTime | 0.2 |
|---|
| minEnergy | 5 |
|---|
| maxEnergy | 25 |
|---|
| projectileType | AngelFireGren |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.25, 1.0, 0.25 } |
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| sfxFire | SoundJetHeavy |
|---|
| sfxReload | SoundDryFire |
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| sfxActivate | SoundPickUpWeapon |
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C 1 mods reloadTime 30.0 · no projectileType · sfxFire debrisLargeExplosion · mountOffset { -1.0, -0.28, 0.45 }
| shapeFile | "liqcyl" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { -1.0, -0.28, 0.45 } |
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| mountRotation | { 0, 1.5, 0 } |
|---|
| weaponType | 0 |
|---|
| reloadTime | 30.0 |
|---|
| fireTime | 0.2 |
|---|
| minEnergy | 5 |
|---|
| maxEnergy | 25 |
|---|
| accuFire | false |
|---|
| lightType | 3 |
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| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | debrisLargeExplosion |
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| sfxReload | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
D 1 mods projectileType BasicRocket · mountOffset { 0.0, 0.0, 0.0 } · mountRotation { 0, 0.0, 0 }
| shapeFile | "enbolt" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0.0, 0.0, 0.0 } |
|---|
| mountRotation | { 0, 0.0, 0 } |
|---|
| weaponType | 0 |
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| reloadTime | 0.90 |
|---|
| fireTime | 0.2 |
|---|
| minEnergy | 5 |
|---|
| maxEnergy | 25 |
|---|
| projectileType | BasicRocket |
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| accuFire | false |
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| lightType | 3 |
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| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
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| sfxFire | SoundJetHeavy |
|---|
| sfxReload | SoundDryFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
E 1 mods fireTime 0.05 · reloadTime 0.05
| shapeFile | "enbolt" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0.0, 0.0, 0.45 } |
|---|
| mountRotation | { 0, 1.5, 0 } |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 0.05 |
|---|
| minEnergy | 5 |
|---|
| maxEnergy | 25 |
|---|
| projectileType | AngelFireGren |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundJetHeavy |
|---|
| sfxReload | SoundDryFire |
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| sfxActivate | SoundPickUpWeapon |
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