ItemImageData AntiImage community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 8 mods; the most-shipped one is in 88% of them — almost everyone ships the same version.
What the variants disagree about
| property | A7 mods | B1 mods | spread |
|---|---|---|---|
| weaponType | — | 1 | 1 vals |
| fireTime | — | 0.01 | 1 vals |
| reloadTime | — | 0 | 1 vals |
| spinUpTime | — | 0.8 | 1 vals |
| spinDownTime | — | 3 | 1 vals |
| projectileType | — | AntiBullet | 1 vals |
| ammoType | — | AntiAmmo | 1 vals |
| accuFire | — | false | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
10 more properties that differ
lightRadius, sfxFire, lightTime, lightColor, mountOffset, mountRotation, sfxActivate, sfxSpinDown, sfxSpinUp, shapeFile
Same in all 2 variants (2)
mountPoint 0, lightType 3
Neighbourhood
Used by
| ItemData Anti | imageType |
Points at
| projectileType | BulletData AntiBullet | 1 mods |
| sfxFire | SoundData SoundFireChaingun | 1 mods |
| sfxActivate | SoundData SoundPickUpWeapon | 1 mods |
All 2 variants
A 7 mods the most-shipped version
| shapeFile | "armorPatch" |
|---|---|
| mountPoint | 0 |
| mountOffset | { 0, 0, 0 } |
| mountRotation | { 0, 0, 0 } |
| lightType | 3 |
| lightRadius | 0 |
| lightTime | 0 |
| lightColor | { 1, 1, 1} |
B 1 mods weaponType 1 · fireTime 0.01 · reloadTime 0 · spinUpTime 0.8
| shapeFile | "chaingun" |
|---|---|
| mountPoint | 0 |
| weaponType | 1 |
| reloadTime | 0 |
| spinUpTime | 0.8 |
| spinDownTime | 3 |
| fireTime | 0.01 |
| ammoType | AntiAmmo |
| projectileType | AntiBullet |
| accuFire | false |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 0.6, 1, 1 } |
| sfxFire | SoundFireChaingun |
| sfxActivate | SoundPickUpWeapon |
| sfxSpinUp | SoundSpinUp |
| sfxSpinDown | SoundSpinDown |