⌂Starsiege: Tribes Community Archive

ItemImageData BB2Image community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
fireTime0.990.652 vals
reloadTime0.990.952 vals
spinUpTime4.03.52 vals
shapeFile"PlasmaBolt""Shockwave_Large"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (10)

mountPoint 0, weaponType 1, spinDownTime 3, ammoType DiscAmmo, projectileType BBBullet2, accuFire true, sfxFire SoundPlayerDeath, sfxActivate SoundPickUpWeapon, sfxReload SoundTankActive, sfxReady SoundTankIdle

Neighbourhood

Used by

ItemData BB2imageType
ItemData BB2SSimageType

Points at

projectileTypeRocketData BBBullet22 mods
sfxFireSoundData SoundPlayerDeath2 mods
sfxActivateSoundData SoundPickUpWeapon2 mods
sfxReadySoundData SoundTankIdle2 mods

All 2 variants

A 1 mods the most-shipped version
shapeFile"PlasmaBolt"
mountPoint0
weaponType1
spinUpTime4.0
spinDownTime3
ammoTypeDiscAmmo
projectileTypeBBBullet2
accuFiretrue
reloadTime0.99
fireTime0.99
sfxFireSoundPlayerDeath
sfxActivateSoundPickUpWeapon
sfxReloadSoundTankActive
sfxReadySoundTankIdle
Shipped by: {ATF}
B 1 mods fireTime 0.65 · reloadTime 0.95 · spinUpTime 3.5 · shapeFile "Shockwave_Large"
shapeFile"Shockwave_Large"
mountPoint0
weaponType1
spinUpTime3.5
spinDownTime3
ammoTypeDiscAmmo
projectileTypeBBBullet2
accuFiretrue
reloadTime0.95
fireTime0.65
sfxFireSoundPlayerDeath
sfxActivateSoundPickUpWeapon
sfxReloadSoundTankActive
sfxReadySoundTankIdle
Shipped by: GammY[MK2]