ItemImageData ChainRocketImage community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 10 mods; the most-shipped one is in 70% of them — one version dominates.
What the variants disagree about
| property | A7 mods | B2 mods | C1 mods | spread |
|---|---|---|---|---|
| fireTime | 0.1 | 0.5 | 0.1 | 2 vals |
| reloadTime | 1.0 | 0.5 | 1.0 | 2 vals |
| projectileType | — | undefined | ChainRockets | 2 vals |
| ammoType | ChainRocketAmmo | — | — | 1 vals |
| sfxFire | floatMineExplosion | SoundFireFlierRocket | turretExplosion | 3 vals |
| mountOffset | { 0.15, 0.08, 0.01 } | { 0.0, 0.0, 0.0 } | — | 2 vals |
| mountRotation | { 0, -1.575, 0} | { 0, 3.05, 0 } | { 0, 3.00, 0 } | 3 vals |
| sfxActivate | SoundTeleportPower | SoundLaserReady | SoundPickUpWeapon | 3 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
2 more properties that differ
sfxReady, sfxReload
Same in all 3 variants (6)
shapeFile "mortargun", mountPoint 0, weaponType 0, minEnergy 5, maxEnergy 6, accuFire true
Neighbourhood
Used by
| ItemData ChainRocket | imageType |
Points at
| sfxFire | SoundData floatMineExplosion | 7 mods |
| sfxFire | SoundData SoundFireFlierRocket | 2 mods |
| sfxFire | SoundData turretExplosion | 1 mods |
| sfxActivate | SoundData SoundTeleportPower | 7 mods |
| sfxActivate | SoundLaserReady — never declared in this corpus | 2 mods |
| sfxActivate | SoundData SoundPickUpWeapon | 1 mods |
| sfxReady | SoundData SoundTeleportPower | 7 mods |
| sfxReady | SoundData SoundUseCommandStation | 2 mods |
| sfxReady | SoundData SoundBeaconActive | 1 mods |
| projectileType | undefined — never declared in this corpus | 2 mods |
| projectileType | RocketData ChainRockets / BulletData ChainRockets | 1 mods |
All 3 variants
A 7 mods the most-shipped version
| shapeFile | "mortargun" |
|---|---|
| mountPoint | 0 |
| mountOffset | { 0.15, 0.08, 0.01 } |
| mountRotation | { 0, -1.575, 0} |
| weaponType | 0 |
| reloadTime | 1.0 |
| fireTime | 0.1 |
| minEnergy | 5 |
| maxEnergy | 6 |
| ammoType | ChainRocketAmmo |
| accuFire | true |
| sfxFire | floatMineExplosion |
| sfxActivate | SoundTeleportPower |
| sfxReload | SoundMortarReload |
| sfxReady | SoundTeleportPower |
B 2 mods fireTime 0.5 · reloadTime 0.5 · projectileType undefined · no ammoType
| shapeFile | "mortargun" |
|---|---|
| mountPoint | 0 |
| mountRotation | { 0, 3.05, 0 } |
| mountOffset | { 0.0, 0.0, 0.0 } |
| weaponType | 0 |
| reloadTime | 0.5 |
| fireTime | 0.5 |
| minEnergy | 5 |
| maxEnergy | 6 |
| projectileType | undefined |
| accuFire | true |
| sfxFire | SoundFireFlierRocket |
| sfxActivate | SoundLaserReady |
| sfxReady | SoundUseCommandStation |
C 1 mods projectileType ChainRockets · no ammoType · sfxFire turretExplosion · no mountOffset
| shapeFile | "mortargun" |
|---|---|
| mountPoint | 0 |
| mountRotation | { 0, 3.00, 0 } |
| weaponType | 0 |
| reloadTime | 1.0 |
| fireTime | 0.1 |
| minEnergy | 5 |
| maxEnergy | 6 |
| projectileType | ChainRockets |
| accuFire | true |
| sfxFire | turretExplosion |
| sfxActivate | SoundPickUpWeapon |
| sfxReady | SoundBeaconActive |