⌂Starsiege: Tribes Community Archive

ItemImageData ClashRocketImage community-made

Not part of the retail game. No Dynamix version of this name exists.

4mods
2variants
75%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 4 mods; the most-shipped one is in 75% of them — one version dominates.

What the variants disagree about

propertyA3 modsB1 modsspread
lightColor{ 1.0, 0.63, 0.0 }{ 0.6, 1, 1.0 }2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (15)

shapeFile "mortargun", mountPoint 0, mountOffset { 0.0, 0.0, -0.2 }, mountRotation { 0, 0, 0 }, weaponType 0, ammoType ClashRocketAmmo, accuFire false, reloadTime 1, fireTime 1, lightType 3, lightRadius 3, lightTime 1, sfxFire SoundFireMortar, sfxActivate SoundPickUpWeapon, sfxReload SoundDryFire

Neighbourhood

Used by

ItemData ClashRocketimageType

Points at

sfxFireSoundData SoundFireMortar4 mods
sfxActivateSoundData SoundPickUpWeapon4 mods

All 2 variants

A 3 mods the most-shipped version
shapeFile"mortargun"
mountPoint0
mountOffset{ 0.0, 0.0, -0.2 }
mountRotation{ 0, 0, 0 }
weaponType0
ammoTypeClashRocketAmmo
accuFirefalse
reloadTime1
fireTime1
lightType3
lightRadius3
lightTime1
lightColor{ 1.0, 0.63, 0.0 }
sfxFireSoundFireMortar
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
B 1 mods lightColor { 0.6, 1, 1.0 }
shapeFile"mortargun"
mountPoint0
mountOffset{ 0.0, 0.0, -0.2 }
mountRotation{ 0, 0, 0 }
weaponType0
ammoTypeClashRocketAmmo
accuFirefalse
reloadTime1
fireTime1
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundFireMortar
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
Shipped by: Genocide_1b