⌂Starsiege: Tribes Community Archive

ItemImageData DartImage community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
weaponType—01 vals
fireTime—01 vals
reloadTime—1.01 vals
projectileType—PoisonDart1 vals
ammoType—DartAmmo1 vals
accuFire—true1 vals
lightRadius—71 vals
sfxFire—SoundFireLaser1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

7 more properties that differ

lightTime, lightType, lightColor, mountOffset, mountRotation, sfxActivate, shapeFile

Same in all 2 variants (1)

mountPoint 0

Neighbourhood

Used by

ItemData DartimageType

Points at

projectileTypeBulletData PoisonDart1 mods
sfxFireSoundData SoundFireLaser1 mods
sfxActivateSoundData SoundPickUpWeapon1 mods

All 2 variants

A 1 mods the most-shipped version
shapeFile"bullet"
mountPoint0
mountOffset{ 0, 0.6, 0.16 }
mountRotation{ 0, 0, 3.15 }
Shipped by: Annihilation_vAG1
B 1 mods weaponType 0 · fireTime 0 · reloadTime 1.0 · projectileType PoisonDart
shapeFile"sniper"
mountPoint0
weaponType0
ammoTypeDartAmmo
projectileTypePoisonDart
accuFiretrue
reloadTime1.0
fireTime0
lightType3
lightRadius7
lightTime3
lightColor{ 1, 1, 0.2 }
sfxFireSoundFireLaser
sfxActivateSoundPickUpWeapon
Shipped by: Knights_1.6