⌂Starsiege: Tribes Community Archive

ItemImageData DefenderPackImage community-made

Not part of the retail game. No Dynamix version of this name exists.

3mods
3variants
33%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Carried on player
ABC

3 variants across 3 mods; the most-shipped one is in 33% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA1 modsB1 modsC1 modsspread
weaponType2—21 vals
minEnergy0—32 vals
maxEnergy0—102 vals
sfxFireSoundShieldOn—SoundShieldOn1 vals
mass—2.5—1 vals
mountOffset{ 0, -0.05, 0 }{ 0, -0.12, -0.1 }{ 0, -0.05, 0 }2 vals
mountRotation—{ 0, 0, 0 }—1 vals
shapeFile"ShieldPack""remoteturret""ShieldPack"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (2)

mountPoint 2, firstPerson false

Neighbourhood

Used by

ItemData DefenderPackimageType

Points at

sfxFireSoundData SoundShieldOn2 mods

All 3 variants

A 1 mods the most-shipped version
shapeFile"ShieldPack"
mountPoint2
mountOffset{ 0, -0.05, 0 }
weaponType2
minEnergy0
maxEnergy0
sfxFireSoundShieldOn
firstPersonfalse
Shipped by: eradicationv14
B 1 mods no weaponType · no minEnergy · no maxEnergy · no sfxFire
shapeFile"remoteturret"
mountPoint2
mountOffset{ 0, -0.12, -0.1 }
mountRotation{ 0, 0, 0 }
mass2.5
firstPersonfalse
Shipped by: Knights_1.6
C 1 mods minEnergy 3 · maxEnergy 10
shapeFile"ShieldPack"
mountPoint2
mountOffset{ 0, -0.05, 0 }
weaponType2
minEnergy3
maxEnergy10
sfxFireSoundShieldOn
firstPersonfalse
Shipped by: eradicationv13