ItemImageData DisarmerSpellImage community-made
Not part of the retail game. No Dynamix version of this name exists.
18mods
4variants
56%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
4 variants across 18 mods; the most-shipped one is in 56% of them — one version dominates.
What the variants disagree about
| property | A10 mods | B6 mods | C1 mods | D1 mods | spread |
|---|---|---|---|---|---|
| fireTime | 1.9 | — | 1.5 | 0.3 | 3 vals |
| reloadTime | 2 | — | 0.5 | 1.5 | 3 vals |
| minEnergy | 10 | 10 | — | 10 | 1 vals |
| maxEnergy | 20 | 20 | — | 20 | 1 vals |
| projectileType | DisarmBolt | — | — | DisarmBolt | 1 vals |
| sfxFire | SoundParticleBeamRecharge | — | SoundFireMortar | SoundParticleBeamRecharge | 2 vals |
| sfxReload | — | — | SoundDiscReload | — | 1 vals |
| shapeFile | "mortartrail" | "mortartrail" | "energygun" | "mortartrail" | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.
Same in all 4 variants (4)
mountPoint 0, weaponType 0, accuFire true, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
| ItemData DisarmerSpell | imageType |
Points at
| projectileType | RocketData DisarmBolt | 11 mods |
| sfxFire | SoundData SoundParticleBeamRecharge | 11 mods |
| sfxFire | SoundData SoundFireMortar | 1 mods |
| sfxActivate | SoundData SoundPickUpWeapon | 18 mods |
All 4 variants
A 10 mods the most-shipped version
| shapeFile | "mortartrail" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| reloadTime | 2 |
| fireTime | 1.9 |
| minEnergy | 10 |
| maxEnergy | 20 |
| projectileType | DisarmBolt |
| accuFire | true |
| sfxFire | SoundParticleBeamRecharge |
| sfxActivate | SoundPickUpWeapon |
B 6 mods no fireTime · no reloadTime · no projectileType · no sfxFire
| shapeFile | "mortartrail" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| minEnergy | 10 |
| maxEnergy | 20 |
| accuFire | true |
| sfxActivate | SoundPickUpWeapon |
C 1 mods fireTime 1.5 · reloadTime 0.5 · no minEnergy · no maxEnergy
| shapeFile | "energygun" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| reloadTime | 0.5 |
| fireTime | 1.5 |
| accuFire | true |
| sfxFire | SoundFireMortar |
| sfxReload | SoundDiscReload |
| sfxActivate | SoundPickUpWeapon |
Shipped by: Apteryx_V2
D 1 mods fireTime 0.3 · reloadTime 1.5
| shapeFile | "mortartrail" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| reloadTime | 1.5 |
| fireTime | 0.3 |
| minEnergy | 10 |
| maxEnergy | 20 |
| projectileType | DisarmBolt |
| accuFire | true |
| sfxFire | SoundParticleBeamRecharge |
| sfxActivate | SoundPickUpWeapon |
Shipped by: ultrannihilation