ItemImageData DL2Image community-made
Not part of the retail game. No Dynamix version of this name exists.
2mods
2variants
50%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
| property | A1 mods | B1 mods | spread |
|---|---|---|---|
| mountOffset | { 0, 0.2, 0 } | { 0, -0.4, -0.26 } | 2 vals |
| mountRotation | { 0, 3.18, 0 } | { -3.05, 0, 0 } | 2 vals |
| shapeFile | "paintgun" | "mortar" | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (1)
mountPoint 0
Neighbourhood
Used by
| ItemData DL2 | imageType |
All 2 variants
A 1 mods the most-shipped version
| shapeFile | "paintgun" |
|---|---|
| mountPoint | 0 |
| mountOffset | { 0, 0.2, 0 } |
| mountRotation | { 0, 3.18, 0 } |
Shipped by: PB.v.Tactical
B 1 mods mountOffset { 0, -0.4, -0.26 } · mountRotation { -3.05, 0, 0 } · shapeFile "mortar"
| shapeFile | "mortar" |
|---|---|
| mountPoint | 0 |
| mountOffset | { 0, -0.4, -0.26 } |
| mountRotation | { -3.05, 0, 0 } |
Shipped by: Paintball_Tactical_Xcali